Armorsmith Archive
Thread: How do you slot shirt, belts, and other misc armor items?
Ebonogue wrote:
aye. I meant sockets. =) i c. It's too bad that it is random. hmm. *rubs chin and ponders*
yea but when doing factory runs, you can wait till you make one with 4 sockets and then make that your schematic
pykescylla wrote:
Note that armor boots and gloves, as well as armor belts (mabari), bandoliers (ubese), and shirts (ubese), can no longer be made with sockets.
yeah they stripped that from us after CU
pykescylla wrote:
Note that armor boots and gloves, as well as armor belts (mabari), bandoliers (ubese), and shirts (ubese), can no longer be made with sockets.
so whats the point in haivng htem now?!
such a stupid nerf ![]()
Hi welcome to the board. Do you mean sockets? They are random forArmor Smithand Tailors. Most things wearable an ArmorSmith makes can have a chance of sockets except for gloves and boots will never have them. Regular tailor made items, randomly will have sockets with the exception of jewelry. Backpacks have them, but they aren't worthwhile for anything. And it used to be a Master would have more chance to get four sockets, but I don't know about that anymore. I tried getting four sockets on a tailor outfit the other day and had to try several times and I'm a master tailor.
*edit* both AS and Tailor sockets are made during creation, so you can't put sockets into something that doesn't have it.
Message Edited by Javrie on 08-05-2005 12:23 AM