Armorsmith Archive
Thread: Tailor component for Wookie Armor: Which stats to use?
- Armor action encumbrance: 50% OQ, 50% UT
- Armor health encumbrance: 100% OQ
- Armor integrity: 50% OQ, 50% SR
- Armor mind encumbrance: 50% OQ, 50% SR
- Armor Effectiveness:50% OQ, 50% SR
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Hey guys.
Just wanted to pop in and ask for your opinions on this component item [information on the Tailor-made item above]
I have no clue about armor, or experimentation.
Where should we place the allotted points for a HAM friendly suits?
Where should we place the alloted points for a Protection friendly suit?
Just wanted to say that as many tailors there are who oppose this new item in our tree, there are in fact some of us who areexcited, and willingto give this a try. All I ask is if you can help us out with what we can do for you with this item, because we have absolutely no freakin idea. ![]()
Thanks for your help.
So would that be dumping all the points in[integrity] and [endurance] ?
Sorry, as I said, I have no clue about experimentation OR armorsmith.
It depends if it goes like our segments you probably want to get around 4% on the Armor padding witch should be around 7- 8 experimentation points, and that would leave you with2-3 for the HAMs, heck if you can get to 5 or 6% with 8 experimentation Points cool...
And Crinton is right most armor wearers dont care about HAM costs, and so Far the HAM costs on this suit of armor for the wookiees is looking light... around 300 to 400 witch is really light for a wookiee...
Message Edited by Jordan_Karr on 03-29-2004 05:32 AM
No...thank you.
I just finished reading what was supposed to be an informative thread on this new armor. Mostly it was a few people complaining about the padded segments.
I hope most tailors will see this as a good thing. It should provide a steady income stream as you develop relationships with the armorsmiths in your area. Good communication will be a must for this, as there are manyqualities of the armorthat can be effected by this component. I'm guessing there will be a few "builds" of the segment that are the most popular and you'll wind up with some schematics in your datapad based on these requests.
My only dealings with tailors have been for a few schematics and sets of clothes. It seems obvious that this game was intended to be inter-profession dependent. Considering this is a Master Tailor component, it provides more evidence of this. I look forward to developing these business relationships, I find I spend as much (or more) time chatting with others than doing serious "work".
Good luck on new business dealings. Too bad you're not on Kettemoor, I'd look you up.
It's going to be hard to determine a price before we find out how much of an effect this component has on the final suit. Using PSGs as an example, the components have absolutely no bearing on the final combine. It's determined by the mineral resources alone.
Hopefully, the experimentation will make a difference. This will encourage the Tailors that want to make the segments to focus on what the experiments are doing. It will provide a challenge to the tailor for a good product, and both to seek a good business relationship.