Armorsmith Archive
Thread: Kinetic resist Padded?
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MadJackyl
Tue Apr 13, 2004 4:01 am
#1
With regular high quality resources, I can currently hit about 76% kinetic on adv padded. 12% base rancor hide would be more than enough to hit the max cap. Of course the resources are available to do this on my server
JeCy
Tue Apr 13, 2004 4:39 am
#2
what kinda ham on this suit are you looking at. Im waiting for some new gems to make new kenetic stuff,. though i did just get something half way decent just the other week. I always make armor in the light realm, and have just started making stuff in the heavy.. 30% padded about 350 ham thats heat and acid layer stuff.
It seams that padded just doesnt add up when you compare it to comp, but it does look soo nice ehh : )
Je'Cy Dax
joshbrem
Tue Apr 13, 2004 6:08 am
#3
Yes! I use high shock resources and have kinetic layering in mine. I have 80% kinetic padded with 62% in everything else. The encumbrance is surprisingly low.
Fd3sBass
Tue Apr 13, 2004 9:47 am
#4
Well, as I am working my way up doctor, encum. isn't really a concern for me, I just hate looking like every other Schmoe in composite
Are youon tarquinas Je'Cy? If so I would love to have a look at some. Oh, and it isnt rancor hide, but the padded segments, does that make a difference? I can make a good stim...but I am lost when it comes to armor crafting.
AmonRah
Tue Apr 13, 2004 10:15 am
#5
what are the stats on you kin layers as far as base and kin? Also what are you stats on the segmets themselfs to get a 80%kin and 60+base? that is some nice equipment! I get a 70%kin and a 50% base with Shok of a value of 840 or better on all resources but only my copper and steel I have above 950. And do you have any extra mods for extra experimintation points?
Fd3sBass
Tue Apr 13, 2004 12:06 pm
#6
Is it possible to get padded up to 80% kinetic resist? Maybe with decent other stats as well? I am not an armorsmith, but I figured you all were th ebest to ask. I am a Pikeman and need all the protection I can get, but am sick of looking like everyone else in the game in composite. so what is the highest reasonable expectation for kinetic resists? will some 12% base rancor paddeds help out at all? and if so, how many are needed? Thanks for any help guys, and thanks for making armor, I would be lost without it (or killing gnorts lol).
Fuseblown
Tue Apr 13, 2004 2:51 pm
#7
Tyy'che, using the Hide instead of the segments allows the smith tocome up with a better segment than the looted ones (9 times outta 10)...the same goes for any creature enhancement really...I always prefer the raw looted hide, scales, etc. over the game-generated segments.
JeCy
Tue Apr 13, 2004 7:10 pm
#8
nope sorry man im on radiant.. i think im gonna give some kenetic/stun padded a try.
I just made some stun ubese
51 kinetic
30 base,
4 stun.
gonna give the geo a try and see how i fair
Je'Cy Dax
beantownphan
Wed Apr 14, 2004 7:52 am
#9
Yeah on Bloodfin I wear 76% kinetic and 79% kinetic padded(depending on whether or not I can find rancor/janta hides) instead of the obligatory ubese. It's heavier but way, way cooler. I made two suits, got em sliced up and luckily got one full suit sliced for encumbrance and I can wear it unbuffed.
Zutan
Wed Apr 14, 2004 10:43 am
#10
I made some 46% Kinetic padded boots last night. (my first attempt) but had to use relatively poor quality hides, polymer and Corellian Fiberplast to make the attempt.
I want to make padded armor suits for myself and my friends.. with maybe even some for sale to public if I can get enough resources to do that.. but until I find some good hide etc I think I will stop the project.
I looked all over Radiant and couldnt find good quality for armor making for those resources. 
Krallic
Sun Apr 18, 2004 6:12 pm
#11
Getting 70% kinetic, 40% base Padded armor with very high encumbrance at 641/739/733. My yavinian wooly, lokian leathery and corellian fiberplast are all very weak. 10 point smith, btw.
Just for comparisons sake, could any of you 70%+ kinetic chaps with the giant base, post the stats on their segments?
Just for comparisons sake, could any of you 70%+ kinetic chaps with the giant base, post the stats on their segments?
bradimere
Mon Apr 19, 2004 12:29 am
#12
how do you get the non base special above 45% ? , i tried making energy special , and the best i was able to make was 42%. when i go to experiment on the special for final assembly the added special layer(energy) never increases.
for padded i go with blast layers, and experiment on base % in layers, the segment, and final assembly and im lucky if i get the Base@ 50% , blast @ 26%
I noticed that is also the same for Ubese as well. the only armor where the added special increases with the experimentaion of the base or speciual protection is composite (other then stun layers).
what am i doing wrong, or is ther a bug just on lowca ?
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