Armorsmith Archive

Thread: Armorsmith/Doc or Armorsmith/Smuggler for Making Money?

duffmanaj
Thu Apr 22, 2004 3:33 pm
#1

I was just wondering what you guys think would be a better combination for an alt account?


Armorsmith/Smuggler would mean you could do your own slicing, have a vendor for enc sliced, one for eff sliced, and maybe just one vendor for all the crappy slices, put them together, and sell it cheap as noob armor.


What I am basically asking, is if you sliced all your armor that you make, and pair them up for the best setups, will it end up paying you MOREor LESS in the long run? (good slices = more money, bad slices = ruins armor). Would the good slices weigh out the cost of ruining the armor with bad slices? (Sorry if its confusing, think you can understand it tho).


Or would a armorsmith/doc be better, only docing for like an hour or so a day when no other docs around
hopnasty
Thu Apr 22, 2004 4:24 pm
#2

I would go Smuggler. However, you can contract a smuggler to slice 10 suits for you pretty easily. Most give a discount of some sort for a bulk slicing.

I prefer Master Artisan/Master Armorsmith/Tailor 0/2/0/0.
That template will make you pretty self-sufficent to make all armors (except for Wookiee) and you'll have enough of the Business Tree to get you 2 vendors (maybe 1, can't remember since I'm a Master Merchant).

However, I'd like to point out that there's no real "crappy" slice. You may not get that high of a %, but all slicing improves armor in one way or another.




Shion
Master Armorsmith
DrewBuddhaMan
Thu Apr 22, 2004 4:28 pm
#3

For $$ go for the slicer, plus pick up enough tailor to make reinforced fiber panels(field wear II i think), and keep master artisan if you want to make PSG's.



Buddhaman Drew
Master Swordsman
Master Rifleman
Retired Armorsmith

duffmanaj
Thu Apr 22, 2004 4:54 pm
#4

Yeah, cause I just picked up a second account to fund my first (and I have never used a crafter in this game tho). Was just looking for the best way to make money with least amount of time being put into it (Armorsmith will take alot of work tho, but I also hear it can pay the highest).


If I went doc, I know someone who already makes awsome components/buff packsand such, so that will be no problem.


Lomar4976
Sun Apr 25, 2004 6:18 am
#5

If you want to do armoursmith, be prepared to give up all other in game activities if you want to make it big.


Otherwise, you'll just be spending lots on resources and not getting much in return.


I hate it how the general populous think armoursmiths make the most money in game - we have a very high turnover, but relatively small profit compared to the turnover.


If you're just wanting to make cash, go camp a borgle cave whilst afk or something, or if you prefer to actively make money, then hunt hides/meats and dig up resources - thats the best profit to time ratio in game... if you start armoursmith with the intention of only doing it as a part time thing to make money, be prepared for disappointment.



====================================================================
Kharnak Griss - TKA/FS - J'akara Tyrannis - Master Armoursmith - Dashton Starstrider - MD
J'akaras Armour - At the following locations:
----------------------------------------------------------------------------------------------------------
Mos Omenos Combat Store, Tatooine / Llama Industries Inc, Coronet / Assassins Hutt, Theed
------------(-2906, -6755)--------------------------(724, -5220)---------------(-5347, 3431)------
Drop Offs To Doaba Guerfel, Corellia (2483, 4288)

====================================================================

oiyan
Sun Apr 25, 2004 3:09 pm
#6

I would suggest armoursmith/architect. Architect means big bucks to supply your AS habit, at least, it does for me



____________________________________________________________________________________
Oi-yun Cifo and Sizzlor-
12pt Master Architect/RIS cert Armoursmith/Artisan (Kauri Server)
Specializing in HQ heavy harvesters and HQ Armour
BER 13 heaves / CU armour - full suits or indv. pieces (in production phase)
Mangoville, Naboo at mango market [-5956, 2680],
12 point Architect, Armoursmith and Artisan


iamcount
Sun Apr 25, 2004 8:20 pm
#7

I dont see how you couldnt make money. I am exclusively an armorsmith. My other prof is the jedi grind (no $ there in fact it is a money pit). I make tons of $ as an armorsmith. I make huge profits from every set i sell. Of course I do mine all my own resources. I made millions before wookie armor came out, millions on the wookie armor, & i plan on making millions more. Maybe i dont have the competition as on other servers, and I do make good armor (75% ubese and 16% stun 69% base comp) but i make the money. It seems that nobody on my server but armorsmith make $. Everyone else compplains of living from hunt to hunt. Im relatively new too. I started at the end of January. Maybe I'm just lucky but I do make the money.



How do you kill 1000 warriors? One at a time. If you try to take on the 1000 at once, you have lost before you have begun to fight!

N00bster
Thu Apr 29, 2004 1:37 am
#8


I'v never gone beond Medic 2-0-0-0. But what's the profit like for a Doctor Selling med's instead of the usual buffing at the SP?

Or maybe one could sell CM stuff, on vendor. Having two unrelated products in the same store will generate visits from a larger variety of players. Thus creating a larger client base.
Akinoor
Thu Apr 29, 2004 9:39 am
#9

Go with AS/Smuggler.

If you make this template:


Artisan 4042
Merchant 0003
Master Armorsmith
Master Smuggler

You'll be able to place5 vendors for selling your stuff. This means you could have 2 for encumbrance/effiency sliced composite, 1 for Ubese/Wookie and 2 for smuggler tools/spices if you wish.


But...
- You should find a tailor to make you schematics for reinforced fiber panels and synth clothes since you cannot make them yourself.
- Place your shop in in a spot with lots of traffic since you cannot advertise your vendors on the map.


This is the best alternative in my opinion and I've thought about it quite a while since I was in the same situation before. Smuggler is hard to make a really efficient template with since it's a bizarre hybrid.



--
Ingame: Akinor, Erynh: Shop is in Sun City (Tatooine), at 6323 3707
"The older one grows, the more one likes indecency."
Akinoor
Thu Apr 29, 2004 9:40 am
#10






DrewBuddhaMan wrote:
For $$ go for the slicer, plus pick up enough tailor to make reinforced fiber panels(field wear II i think), and keep master artisan if you want to make PSG's.





Do you have more skillpoints than the rest of us?



--
Ingame: Akinor, Erynh: Shop is in Sun City (Tatooine), at 6323 3707
"The older one grows, the more one likes indecency."
N00bster
Fri Apr 30, 2004 2:12 am
#11

With a bit of preparation you CAN post your vendor on the Map. You'll have to get Advertising 2 (or is it 3), then register your vendors on the map. Then you can drop it. In fact you can drop Merchant alltogether, and the Business tree of Artisian since you dont need the skills once you'v placed the vendors.
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