Armorsmith Archive

Thread: Help!! (already looked in stickies)

bugguy
Sun Aug 07, 2005 11:06 am
#1

Hey guys, couple quick questions


1) What is the cap for primus layered assault SEGMENTS?


2) What is the cap for primus layered assault CORES?


3) Can these be reached on bria? I was told we're f'd for a couple resources and can't.


Thanks!!



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MonKaiku
Sun Aug 07, 2005 11:16 am
#2

technically there isn't a cap for segments or cores, although for primus segments it would technically be 1600



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bugguy
Sun Aug 07, 2005 11:18 am
#3






MonKaiku wrote:
technically there isn't a cap for segments or cores, although for primus segments it would technically be 1600





ok, then what would I need to get capped armour? thats what I'm looking for here, I dont know the exact conversion rate....



JLC Qaan N'uuke, Mayor, Jim's Stronghold, Lok
MonKaiku
Sun Aug 07, 2005 11:27 am
#4


the cap is factored in before layers, if you have premium resources and can make top of the line segments, you won't need as high of resources on the core to hit the cap. If your segments are good, but not perfect, you may hit the cap if your core resources are perfect (or dang nice). You need your core to be 5600 base to hit the cap so whatever segments+core resources gets you to 5600 will cap you. The layers will be added onto whatever number you come up with



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SkinnyManDo and FatManDo
Killedby boredom and empty servers
valiant servants also laid to rest: Guest, Gnome, Chubbss
Yokozuna holding down the fort till subs runs out
bugguy
Sun Aug 07, 2005 11:37 am
#5

will 1130 kin/energy assault segments do it? I just want to know before I go any further into the process






JLC Qaan N'uuke, Mayor, Jim's Stronghold, Lok
bugguy
Sun Aug 07, 2005 11:45 am
#6

and I am using all best of server resources for my cores...



JLC Qaan N'uuke, Mayor, Jim's Stronghold, Lok
Meplorium
Sun Aug 07, 2005 11:56 am
#7

What you do is make 3 unlayered segments and then 1 core. Don't worry about factories and this will be a loss. With that core look at the base elimental stats. If it is 5600 or more you are good to go. If it is way over 5600 you may wish to even use something lower quality that you have more of. Can switch between high quality this, lower quality that for one run then the next run do a lower quality this, higher quality that. Good way to spread those resources out a bit.


Back to your core, if you have 5600 or more, you are caped. Any layer you put in at this point will put you over or under the cap. So if you went with say 12 +45/-46 primus layers, that would be +540 plus the cap to kin and energy and -552 to elimentals for 5448 protection there. In the case of assult you get 7540/5540/5448. Note these numbers will be the same if your unlayered core was 5628 or 5828. Layering is considered after you hit the cap, and that cap has a lot of room.





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bugguy
Mon Aug 08, 2005 12:02 am
#8






Meplorium wrote:

What you do is make 3 unlayered segments and then 1 core. Don't worry about factories and this will be a loss. With that core look at the base elimental stats. If it is 5600 or more you are good to go. If it is way over 5600 you may wish to even use something lower quality that you have more of. Can switch between high quality this, lower quality that for one run then the next run do a lower quality this, higher quality that. Good way to spread those resources out a bit.


Back to your core, if you have 5600 or more, you are caped. Any layer you put in at this point will put you over or under the cap. So if you went with say 12 +45/-46 primus layers, that would be +540 plus the cap to kin and energy and -552 to elimentals for 5448 protection there. In the case of assult you get 7540/5540/5448. Note these numbers will be the same if your unlayered core was 5628 or 5828. Layering is considered after you hit the cap, and that cap has a lot of room.








Thank you very much =D I'll do that now!



Have a great day guys!





JLC Qaan N'uuke, Mayor, Jim's Stronghold, Lok
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