Armorsmith Archive
Thread: Question about Mando helmet
it is assault armor, read the stickies it will give you plenty of info on assault armor, resists, loot componets, etc
Chaosad72 wrote:
So anyoneknows exactly what my 12pt Droid Engeneer needs from my 12pt AS to craft me my mando helmet me and a m8 have finally decided to have ours recrafted ( to get rid of the crappy pre cu stats and also to get new colours. I know the colour paltee is limited to black but thats fine for us guildcolours are black and red anyways. But i need to know what resouces or cores and else my de needs to make it. I searched forums for quite a while but did not found any threat for a convenience answer also serached swg craft but also no answer to my question and as u may guess i don´t want any failure on it.
Thx for any replies from people who know it.
You need to have your MDE bring the necessary loot components into the Droid Engineer Room.
They are; BH Helm (in your case), Alum Mineral, Binary Liquid, Protectove Liquid Coating.
Once you have the 4 items on your MDE, you can get into the Crafting Room.
When you finish, you get a schematic than you can bring to an Armorsmith later on.
As just Master AS, you are limited to 40 colors. With MDE (or +25 Droid Customization), you can get up to 50. Solid black is in the MDE color palette and you can'tchoose red.
Read this thread
http://forums.station.sony.com/swg/board/message?board.id=armorsmith&message.id=108856
JediSpam wrote:
Chaosad72 wrote:
So anyoneknows exactly what my 12pt Droid Engeneer needs from my 12pt AS to craft me my mando helmet me and a m8 have finally decided to have ours recrafted ( to get rid of the crappy pre cu stats and also to get new colours. I know the colour paltee is limited to black but thats fine for us guildcolours are black and red anyways. But i need to know what resouces or cores and else my de needs to make it. I searched forums for quite a while but did not found any threat for a convenience answer also serached swg craft but also no answer to my question and as u may guess i don´t want any failure on it.
Thx for any replies from people who know it.
You need to have your MDE bring the necessary loot components into the Droid Engineer Room.
They are; BH Helm (in your case), Alum Mineral, Binary Liquid, Protectove Liquid Coating.
Once you have the 4 items on your MDE, you can get into the Crafting Room.
When you finish, you get a schematic than you can bring to an Armorsmith later on.
As just Master AS, you are limited to 40 colors. With MDE (or +25 Droid Customization), you can get up to 50. Solid black is in the MDE color palette and you can'tchoose red.
Read this thread
http://forums.station.sony.com/swg/board/message?board.id=armorsmith&message.id=108856
Grendelwyf wrote:
JediSpam wrote:
Chaosad72 wrote:
So anyoneknows exactly what my 12pt Droid Engeneer needs from my 12pt AS to craft me my mando helmet me and a m8 have finally decided to have ours recrafted ( to get rid of the crappy pre cu stats and also to get new colours. I know the colour paltee is limited to black but thats fine for us guildcolours are black and red anyways. But i need to know what resouces or cores and else my de needs to make it. I searched forums for quite a while but did not found any threat for a convenience answer also serached swg craft but also no answer to my question and as u may guess i don´t want any failure on it.
Thx for any replies from people who know it.
You need to have your MDE bring the necessary loot components into the Droid Engineer Room.
They are; BH Helm (in your case), Alum Mineral, Binary Liquid, Protectove Liquid Coating.
Once you have the 4 items on your MDE, you can get into the Crafting Room.
When you finish, you get a schematic than you can bring to an Armorsmith later on.
As just Master AS, you are limited to 40 colors. With MDE (or +25 Droid Customization), you can get up to 50. Solid black is in the MDE color palette and you can'tchoose red.
Read this thread
http://forums.station.sony.com/swg/board/message?board.id=armorsmith&message.id=108856
mostly right, but not totally. the schematic you get from the dwb still requires a MDE to craft it. you must be MDE in order to learn the helmet schematic. you will need assault armor cores from a master armorsmith to use in the crafting process, but in order to learn the schematic, you must be a MDE.
same goes for recraftinga pre-cu helm as this guy appears to be doing. just get your MAS to craft you 2 identical assault armor cores, and maybe a feathered appearance enhancement to add some health bonus, and then you will be set.
Thanks for clarifying.
I'm MAS/MDE so I really never noticed the difference.
Now I know better.
Hehe thx I have the helmet already and we crafted enough down in dwb just recently my mando chestplate which just looks uber black plates red background. But my helmet is pre cu sand coloured and now i want a black one to match the chestcolour and since it cen be crafted now i don´t like to run around like a clown. And also a m8 of mine who has a turquis one hehe.
So thx again will get armor cores and enhancers from from my guilds ASand get my guilds DE busy.