Armorsmith Archive
Thread: Can any other servers not hit 72% base
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jmg416
Wed Dec 22, 2004 12:22 pm
#1
On Sunrunner, regardless of the reources used there is no way to hit 72% base on any composite regardless of layers used. I was wondering if we were the last server to be stuck with 71% base max.
Grendelwyf
Wed Dec 22, 2004 12:51 pm
#2
kauri is pretty much stuck at 71. if you take all the highest possible resources that ever spawned, you can hit 72, but most of these resources havent spawned since the first month or 2 of the game and aren't around anymore, or if they are, it's in very small quantities. I think our kiirium is our biggest problem, as the best spawn we've had was only 842 oq, 570 sr. puts a hurting on our segments as they only experiment out to like 81 or 82%
Ockasao
Wed Dec 22, 2004 5:52 pm
#4
i can get about 71% - 72% but not using stun layers tho.. the resources i got just can't make the grade..
I wouldn't be suprised if i really push it to get 73% but that will prob be a ton of wasted resources.. so i think i am gonna try and cap my work to 70%
Ail
Wed Dec 22, 2004 8:12 pm
#5
Valcyn just reached 72% with kinetic and energy layers this month thanks to some new uber intrusive ore.
We are still stucked at 71% for stun and electrical layers though....
Pyrewolf
Wed Dec 22, 2004 9:54 pm
#6
The advantage of 72% base is that it's not just 'a little' easier to hit 90% base, rather, you have a statistically much better chance of it. Consider this: to hit 90% for a 70% starting base, you need a 29% effectiveness slice. 71% base: 27% eff slice. 72% base only requires a 25% eff slice. Now, I direct your attention to this link showing the statistical spread of various slice percentages. Notice how it resembles a bell curve, with the majority of eff slices occurring between 23-27%. That 1-2% extra starting base increases your chances of hitting 90% many-fold.
Homer_J_S
Thu Dec 23, 2004 1:30 am
#7
I don't understand the need for 72% base? I know it's the chalenge of getting it that high that drives the typical AS but with 72% base is not going give you much of a gain over 70% base. You're still stuck at 80% kinetic. With our abilty to make base so high on composite it's better to make electrical layered amor and try to get kinetic to 90%. Also, encumbrance sliced pieces for this type of armor would make a great replacement for ubese's uses in grinding xp. You can actually use the encumbrance sliced pcs to grind faction pts where as you can't use ubese for that purpose.
Am I wrong?
jmg416
Thu Dec 23, 2004 1:44 am
#8
Homer_J_S wrote:
I don't understand the need for 72% base? I know it's the chalenge of getting it that high that drives the typical AS but with 72% base is not going give you much of a gain over 70% base. You're still stuck at 80% kinetic. With our abilty to make base so high on composite it's better to make electrical layered amor and try to get kinetic to 90%. Also, encumbrance sliced pieces for this type of armor would make a great replacement for ubese's uses in grinding xp. You can actually use the encumbrance sliced pcs to grind faction pts where as you can't use ubese for that purpose.
Am I wrong?
The advantage of 72% base is exactly what you mention... The ease of slicing to 90%. If I can hit 72% base I will start with energy layers and make it so you can get that higher slice on Kinetic. While I agree it is a small difference, but there are high premiums paid for every extra point when you get into the high 80's effectiveness.
zaphb
Thu Dec 23, 2004 2:42 am
#9
I got 72% on a run of kin chests the other day but we cant do it normally it took a Crit success on the final combine to do it :-)
Need I say that I suddenly changed from doing suits on that run to just doing chests :-P
Need I say that I suddenly changed from doing suits on that run to just doing chests :-P
omakr3w
Thu Dec 23, 2004 11:28 am
#10
Shambler9 wrote:Corbantis is far from 72%. Not even 70% is possible with what has been out in the last couple months at least.Where is my Polymer and Aluminum!!!
that's where you're wrong. i can hit 72%. but i can't mass produce it. i have some stuff left over from the first months of the game that allow me to
Shambler9
Thu Dec 23, 2004 1:51 pm
#12
Corbantis is far from 72%. Not even 70% is possible with what has been out in the last couple months at least.
Where is my Polymer and Aluminum!!!
RhysHacker
Thu Dec 23, 2004 6:10 pm
#13
Hello there, Billy here from Farstar 
I can hit 73% base with 80 Kinetic and 80 Electric using 3 kinetic layers only (not janta or rancor, etc). I can't remember the encumbrance but to give you an idea, i know that the mind encumbrance on a helmet would be about 290 which is not bad for such a base.
I have every one of the best resources since server start, we have had some nice spawns. Some of the best is very old.
High base is good for slicing to 90% with effectiveness slices and producing some good protection that is light with encumbrance slices.
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