Armorsmith Archive

Thread: Caretaking Instructions for Armor

MrCantaloupe
Wed Mar 24, 2004 10:18 pm
#1

I've been thinking about finally getting armor, and it's occured to me that I have no idea how to keep it nice. People constantly talk about their nice armor decaying, and what a pain in the butt it is.


So, would anyone mind taking a bit of time to explain the basics of using armor? I don't want to go out and buy some swank armor, only to find a week later that it is pretty much ruined.



Thanks in advance for any help.



_______________________________________
"CSR-JasonP: pm CSR-ElijahO Ok plug the bria server back in I think they want to play

CSR-JasonP: oops mt"
ArteL
Thu Mar 25, 2004 10:56 am
#2

armor decays with use... so for example every time you take a hit, the condition number (when you examine each peice) will tell you what condition that peice of armor is...


when you die a non-factioned death (ie. if you are not overt or TEF'ed, and killed by another Rebel/Imp) you will suffer either a 1% decay (if insured) or 5% decay (not insured) to the condition of the armor.


getting the armor sliced, will help out certian stats, but will make the armor decay at a faster rate than unsliced.


also, an ubese armor shirt actually covers your chest and upper arms, so an ubese shirt for example will take more damage over time, cause no matter if they hit you in the upper arms or chest, the chest if the peices thats going to loose condition. whereas composite armor, which has a chest peice and left/right bicep... so when you are hit in the upper arm, that peice takes damage and not the chest peice.



so really, any armor you get will eventually get ruined.... best thing you can do is make sure you are cloned, so you don't take a 5% decay on death... and you are good to go.


BaseballMartinez
Thu Mar 25, 2004 11:07 am
#3






ArteL wrote:

so really, any armor you get will eventually get ruined.... best thing you can do is make sure you are cloned, so you don't take a 5% decay on death... and you are good to go.








Minor correction, I think(you probably meant to type this): best thing you can do is make sure you are insured, so you don't take 5% decay on death...
Shlo_mo_shun
Thu Mar 25, 2004 11:51 am
#4






ArteL wrote:

also, an ubese armor shirt actually covers your chest and upper arms, so an ubese shirt for example will take more damage over time, cause no matter if they hit you in the upper arms or chest, the chest if the peices thats going to loose condition. whereas composite armor, which has a chest peice and left/right bicep... so when you are hit in the upper arm, that peice takes damage and not the chest peice.




Another small error, otherwise he covered it.


also, an ubese armorJACKET actually covers your chest and upper arms, so an ubese JACKET for example will take more damage over time, cause no matter if they hit you in the upper arms or chest, the chest if the peices thats going to loose condition. whereas composite armor, which has a chest peice and left/right bicep... so when you are hit in the upper arm, that peice takes damage and not the chest peice.



Some notes on durability (not that you asked for it). Durability decreases with the amount of damage that isNOT absorbed by the armor. Thus a 25% resist piece that takes 100 AP1damage will reduce the durability by75 points at that time, the same75 points of damage that your toon takes. However a 75% resist that takes a 100 point AP1 hit will only reduce durability by the 25 points that get through, the same 25 points that you take in damage to your toon. This is important because it shows you two things. Higher resists will block more damage you recieve, allowing you to live longer, as well, higher resist armor will last longer. Since the higher level armors have much higher resists, as well as greater durability, they tend to last much MUCH longer than the lower level ones. High Base composite or kinetic ubesewill last for quite a while, whereas chitin/mabari will only last a fraction of that time. Since they have lower resists, as well as lower durability, they are essentially worse in every aspect to the higher level armors. (Another reason you see so much composite and not so much of the other armors)


On a separate but related note, if you are getting a suit of ubese for PvE, don't wear it when you are fighting non-Kinetic creatures. Get a cheap suit of bone or chitin or even tantelfor energy/other attacks. Since durability is based off of damage taken in a hit, and the resists of non-Kinetic for Ubese are generally low, you will lose durability much faster in ubese if you are fighting against non-kinetic attacks. For a 70%/20% Ubese suit, a 100 point AP1 kinetic attack will take off 30 points, while a 100 point AP1 Energy attack will take off 80 points. Your armor will last over 2x longer if you use it for kinetic only.





shlomoshun Boutros -
shlomoshun Master Armorworks - Imperial Prototype Shields
Far Haven, Tatooine, Ahazi (across from the cantina)
MrCantaloupe
Fri Mar 26, 2004 12:24 am
#5

All that feedback is much appreciated, guys. Thanks.


One last question - can armor be repaired? If so, how effective is this at extending the life of the armor?



_______________________________________
"CSR-JasonP: pm CSR-ElijahO Ok plug the bria server back in I think they want to play

CSR-JasonP: oops mt"
ArteL
Fri Mar 26, 2004 6:34 am
#6

yea, thanks for clearing up some of points I was trying to make. I am new to Armorsmith, and was at work when typing that up, so my mind wasn't in the right place.


As for repairing armor.... best I know, is that yes it CAN be repaired. Armor repair tool is what you would buy and use.


Now, mabye someone else can clear this up, but I always heard that you need a Armorsmith to have the best chances to repair it without making it worthless. However, 2 times I had a armorsmith repair my armor, and both times, it put the condition to 1/1, which means that in one hit, the armor goes to 0/1 condition, and once its at 0, it can't be repaired. I tried the tool out myself, with no armorsmith skills, and every peice repairs, with a small hit in overall condition.


So, I am not exactly sure about that... but Yes it can be repaired.


Lomar4976
Sat Mar 27, 2004 5:10 am
#7

Armour repair seems to be at the whim of a dice roll... sometimes you have have 10-20 repairs go well, sometimes you can get 10-20 critical fails in a row (very unlikely, but in a suit, speaking as a master armoursmith with +5 repair mods in tapes, I always get at least 1-2 critical fails on composite suit repairs, you've just got to hope the bits that fail are the easy to replace ones, like gloves and arms compared to the chest, legs and head)


Armoursmith repairing does absolutely no guarantees at all.



Plus theres the factor where the original reply stated that slicing armour reduces its durability faster - this is a common held myth, but completely false. Slicing a piece of armour and getting effectiveness increases may actually help keep its durability higher for longer due to the fact that armour durability reduction is based off the damage which passes through the armour to affect you. Encumbrance sliced armour will not decay at any faster rate than unsliced stuff would have.



====================================================================
Kharnak Griss - TKA/FS - J'akara Tyrannis - Master Armoursmith - Dashton Starstrider - MD
J'akaras Armour - At the following locations:
----------------------------------------------------------------------------------------------------------
Mos Omenos Combat Store, Tatooine / Llama Industries Inc, Coronet / Assassins Hutt, Theed
------------(-2906, -6755)--------------------------(724, -5220)---------------(-5347, 3431)------
Drop Offs To Doaba Guerfel, Corellia (2483, 4288)

====================================================================

Page 1 of 1
Previous Next