Armorsmith Archive

Thread: Anyone else have had this problem?

Shadetree
Wed May 05, 2004 11:31 am
#1

I should have come here first; tech forums did nothing for me.


Ok, so last night I come home and get ready to unload my comp segments, only to find that 2 of my 10 wearables factories worked! I know for a fact that I started all the factories, but for some reason, 8 of my factories turned themselves off. Here are the facts:


-All factories have 2 weeks worth of power and maintenance

-All factories have schematics in them

-All factories have the right ingredients for the right schematics (I triple checked this)


The 8 cursed factories just shut off before making even a single segment, as if it didn't have resources or something.


Anyone have any ideas about what to do?











speardancer
Wed May 05, 2004 3:19 pm
#2

Other question, how full are your output hoppers? Alot of people have issues with the factories stopping when the output hoppers are at 65-85 units, instead of 100 like they should be.

You'll usualy get a very odd message when this happens, as I don't think the error string for that problem is coded properly.



Speardancer Master Artisian, Shipwright and 12pt Armorsmith *cancelation pending*
Garlyn, Master Tailor and 11pt Chef *Canceled, last day Apr. 24th*
Motas, Master Scout and Carbineer *Canceled, last day June 16th
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Shadetree
Wed May 05, 2004 6:05 pm
#3

Thanks speardancer, I think you might have hit it on the head. I DO have output hoppers at 60-80% full, so I bet that's it.
Searcher
Thu May 06, 2004 12:32 am
#4

Did you check the Serial number on the sub-component assemblies?


A player made schematic requires that if it calls for a fibreplast panel with serial number "xyz" when you create it, you need to have a fibreplast panel with the identical serial number "xyz" placed in the ingredient hopper.A fibreplast panel with serial number "abc" will not be accepted by the factory schematic.


Hope this helps



regards,





Izzit Alldat
Master Pikeman | Master TK | Master Brawler

Ex Master Armorsmith
Account Cancelled last day = 22 March 2006
Daisame
Thu May 06, 2004 2:16 am
#5






Shadetree wrote:

Thanks speardancer, I think you might have hit it on the head. I DO have output hoppers at 60-80% full, so I bet that's it.






That is almost certainly your problem. Happens to many people, including myself. Very annoying.



Maako,Master Bounty Hunter/Rifleman Intrepid
Luke: "Is the dark side more powerful?"
Yoda: "No, It is quicker, easier, more seductive."

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