Armorsmith Archive

Thread: tc time again!

Okram2k
Sat Jan 29, 2005 2:43 am
#1

As per tigg's request,

please see the TC update notes and provide some feedback, paticularly to things you think will affect our profesion, or feedback in general.

This splits up the load a bit from one gigantic feedback thread and helps get your questions and concerns seen better.

I love the idea of beefing up structure storage, gonna be quite nice, as well as the removal of ap. Lots of great things coming out.



dddddddddddddddddddddddddddd
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Retired Armorsmith, Architect, Merchant, and RSF Pilot!
Armorsmith Correspondant: November 2004 - April 2005.
Revolutionary: April 2005 - Present.
" So instead of sticking to the thing that our players really love, we start changing it. And now we're alienating the players playing our game, losing our subscribers."
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UmmonPrime
Sat Jan 29, 2005 9:45 am
#2


I love the increase of storage in houses and also in my personal inventory. I was having a problem with all of this today.... A welcome chage. I'm going to have more lots if this goes live!!

Message Edited by UmmonPrime on 01-29-2005 10:45 AM



Elood- Trader - Retired AS/SW

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Blimigerite
Sat Jan 29, 2005 10:50 am
#3

I have no complaints what-so-ever about the changes. They are all very awesome changes that shows they have finally started listening to the players on what they wanted changed in the game. Making the game more fun to play = very good



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UmmonPrime
Mon Jan 31, 2005 2:53 pm
#4

I want to know what resources are used in factionaly armor. Now if we could get that, everything else would be easy.



Elood- Trader - Retired AS/SW

Elood'- Jedi- I know, I suck. Bite me

Dark Sword, Naboo 6932 2054 Loots


ShinjoKazuki
Mon Jan 31, 2005 9:55 pm
#5



UmmonPrime wrote:
I want to know what resources are used in factionaly armor. Now if we could get that, everything else would be easy.





same here



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Doro1138
Tue Feb 01, 2005 1:24 am
#6

Definitely no complaints about those changes. I don't see what AS can say about this or add on, we really need to just wait and see how the CU goes.



Doro - Member of the RPG Blood Guard led by Night Rouge
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CaileSathinor
Tue Feb 01, 2005 6:06 pm
#7

Would like RIS loot drops fixed soon. I owe multiple suits to people who kindly donated to my exp suit.



Valcyn's hawtest AS Caile Sathinor married to Naea
12 Point/+25 Assembly Master Armorsmith Retired Armorsmith Correspondent RIS Certified
BigfootKC
Wed Feb 02, 2005 5:03 am
#8


  • All Housing item limits have been changed. This will mean that small houses can now store 100 items for a Naboo small house, and 200 for the the other small and medium houses. Large houses and Guild Halls can now store 400 items each instead of being limited to 250 items each
  • Large houses should now take up 5 lots instead of 6.
  • Guild halls should now take up 5 lots instead of 7.

  • Its GREAT that we get more storage, i really need that for armorsmith, well generally any crafitng profession, what i think is lame is that larger houses have less storage pr lot. small house will have 100storage pr lot, large house will have 80storage pr lot, it should be the other way around. like get a bulk discount =). The PA are ok lot/storage wise as they have another function too.


    Removed all apprentice XP requirements from all professions


    Dont like this, it takes away another player to player interaction - this is a multiplayer game online, not singleplayer at home!


    Smugglers no longer have an artificial faction point cap when buying faction points. The cap is their actual point cap. Signing up with the faction will make a larger bribery option available, and rising in ranks will increase the cap as per normal factional progression.


    NOT good, will make the smuggler have to chose side rather than being neutral and able to jump on eiter side of the fence.



    well - some comments were armorsmithy others not. Great pup all around.





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