Armorsmith Archive

Thread: Why bother even wearing armor...

Phosho
Thu Mar 11, 2004 3:46 pm
#1

This armor hole problem is a HUGE problem. Why dont they try to fix this instead of nerfing melons and stupid **edit**. I was fightning 3 pikets, I had full buffs, and about 50% kinetic armor on. I was killed in under a minute. Here are some screenshots of my combat log and how often this stupid bug happens:


http://www.imagedump.com/index.cgi?pick=setandget&tp=49393

http://www.imagedump.com/index.cgi?pick=setandget&tp=49396



phosho delka
"type like I am intellegent? hmm you mena like this- would you like a
cup of tea? it was made by jolly good blends." - neurosis888

Fluke_Starbucker
Thu Mar 11, 2004 3:59 pm
#2

It looks more like to me that your special "hold out shot" really sucks
You might want to get a better weapon with more speed and put power-ups on it.
I fought 3 Fumbaa's the other night at the same time, and did not die. I was buffed, and I wear 68% kenetic armor. I am a Novice Commando, and was using my Flame Thrower the whole time, but it took about 10 full minutes to kill these 3 Fumbaa's (really BIG dinosaur looking things). They were stomping and biting me the whole time. You might really look into a better gun. Your hits of 250-500 at a time really just irritate bigger monsters
I also take on missions of killing stormies, and don't die. My Energy Resist on the armor is not bad, but nowhere near the kenetic resist.
If you die while taking on these creatures, stop messing with them. I go out alone all the time, and know what I can and can't take on. Maybe you were just biting off more than you could chew.
I have not encountered this "hole" that some people say they have.



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Phosho
Thu Mar 11, 2004 4:03 pm
#3

Im grinding pistoleer, so im not going to invest more money into a pistol that I wont use in a few more days...and hold-out shot (point blank area 1) hits all the targets around me so i just spam that when i have a few attacking me instead of shooting my more powerful hits at them (it takes about the same time to kill them all)


anyways, get back on topic...





phosho delka
"type like I am intellegent? hmm you mena like this- would you like a
cup of tea? it was made by jolly good blends." - neurosis888

speardancer
Thu Mar 11, 2004 4:38 pm
#4

AOE shots are notorious for skipping targets, you're probably better off doing one at a time... and while it make take the same time to kill them overall, you're reducing how many of them are hitting you over time...

HOWEVER, more to the point.... as of the mini-publish that got the gen bunker in, I've noticed alot more hits coming thru the armor hole... they definetely need to put some effort into fixing it.

I think they also need to add the damage type into the combat spam... it would help us alot. At least it would help us rule out when people are getting hit by a vulnerable damage type, instead of an "armor hole"



Speardancer Master Artisian, Shipwright and 12pt Armorsmith *cancelation pending*
Garlyn, Master Tailor and 11pt Chef *Canceled, last day Apr. 24th*
Motas, Master Scout and Carbineer *Canceled, last day June 16th
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Shlo_mo_shun
Thu Mar 11, 2004 4:41 pm
#5

As far as hitting all the enemies at the same time, as opposed to going after1 at a time, it is not the best way to go. Why...cause with 3 of em, they are all doing damage to you. If you slowly kill all three at the same time, you will take more damage than if you concentrate on one at a time....but anyway.


As to the hole....first, some parts of the screenshot are inconclusive. The shots at the end of the line, it is impossible to tell if they were followed by armor protections, or not. As to just listing the spam, it is impossible to tell if you were wearing a full suit or not...or perhaps were a trandoshon and weren't wearing gloves/boots or some such deal.


Taking your word that you were fully suited, that sucks. I don't encounter that at all really, although I don't fiht alot. I would hope that the devs are looking into it, but in reality they aren't...



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Phosho
Thu Mar 11, 2004 4:53 pm
#6

I made sure I cut the log off were I died and the second one continues right after the second (first line on second is right after last line on the first). And yes, I was in a full suit of armor.



phosho delka
"type like I am intellegent? hmm you mena like this- would you like a
cup of tea? it was made by jolly good blends." - neurosis888

JaatoWaals
Thu Mar 11, 2004 6:07 pm
#7

Geo's tend to do stun damage It's why all my basic suits are now being made with a 4% stun layer.



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Drummerboychris
Thu Mar 11, 2004 6:30 pm
#8

hehe yea just made me some nice 38% stun segments. ham's a bit high (80/80/330) for helm at 60% base, 67% elec, 38% stun, but i'm just using 10pts. plus it's much better then pvp eyeshot or rifleman spam with a stun weapon (sonic blaster or jawa ion). hell, you could pick up a chest plate for fencer defense



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Teigen
Thu Mar 11, 2004 7:19 pm
#9






Phosho wrote:

This armor hole problem is a HUGE problem. Why dont they try to fix this instead of nerfing melons and stupid **edit**. I was fightning 3 pikets, I had full buffs, and about 50% kinetic armor on. I was killed in under a minute. Here are some screenshots of my combat log and how often this stupid bug happens:


http://www.imagedump.com/index.cgi?pick=setandget&tp=49393

http://www.imagedump.com/index.cgi?pick=setandget&tp=49396







I have also been experiencing the armor hole from time to time. Not often enough to put me in big trouble, but just once every now and then.


I have been hunting pikets on dantooine over the last couple of hours, and I have noticed 3 or 4 times that a significantly higher number than usual appeared over my head. With my armor I usually take like 20 damage per hit from the pikets, and the few exceptions that I have noticed have been around 200, clearly indicating a hit that went right through my armor. Every time this has happened I have immediately checked the combat chat to have this fact verified. I have also checked to make sure that none of my armor pieces are wrecked or anything.


I am wearing a full 9 piece suit of composite with high resists against everything except stun. So either pikets have some incredibly rare attack that can deal stun damage, or there is an armor hole that is not covered by a full composite suit.

DirthNader
Fri Mar 12, 2004 7:29 am
#10






Phosho wrote:

Im grinding pistoleer, so im not going to invest more money into a pistol that I wont use in a few more days...and hold-out shot (point blank area 1) hits all the targets around me so i just spam that when i have a few attacking me instead of shooting my more powerful hits at them (it takes about the same time to kill them all)



I used to be a pistoleer before I picked up swordsman. The best way to handle multiple mobs is to hit them all one at a time with pistol whip then health shot 2. Once they're all bleeding, start concentrating on them one at a time with body shot 2, at least until you get stopping shot. AoE specials for ranged fighters vs. melee mobs are weak because they're a cone effect, while the mobs circle you.




The artist formerly known as Ittov
Kalbikalya
Fri Mar 12, 2004 8:37 am
#11


I see your getting hit several times before your armor kicks in. I bet your taking damage before your armor can protect you, even though it’s shows it in the combat spam.


I’ve had it happen to me a few times when lag is a problem. I get hit, my combat chat show the damage getting reduced but everyone in my group sees me take full damage. I fall over died form what I see as 50 points of damage.


You need to bug it and post your pic’s in the tech support forum.

Unit_
Fri Mar 12, 2004 8:39 am
#12

The "armor hole" bug is a nightmare! Please fix it.

I've died several times due to this bug and my deaths hurt... real bad!

Message Edited by Unit_ on 03-12-2004 07:47 AM

DirthNader
Fri Mar 12, 2004 8:50 am
#13

I think the armor hole may actaully be a lag thing. I haven't had a problem with it in months. Every time I think I've gotten bitten by it, I realize it's because the NS that just wiped the floor with me was using a stun baton.



The artist formerly known as Ittov
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