Armorsmith Archive
Thread: looted armor segments
Is this true? If so, why have segment drops at all? I would assume that rare drops should be REQUIRED to make exceptional armor...
I think this should be included in an FAQ but I've not seen it anywhere? What are the relative values of these segments based on the stats? Is there an algorithm for this so Rangers know what to charge for them?
Thanks,
No-Ni
Can someone at least make a comment on this? I'd really appreciate knowing what to do with these loots. If the answer is to throw them away, so be it. I just don't know.
Well... my main experience has just been with Krayt segments, so I'll use that as an example. There are several reasons why someone would tell you this:
1) My unlayered Advanced segments are 19% right now. So you would have to bring me at least 20% segments in order for them to even have a chance of turning out better than what I can make alone. There are plenty of smiths that can go even higher than this. If you had all 1000 quality on all segments you'd have 30% segments I believe.
2) You cannot add layers to Krayt segments so there is no chance of raising any of the stats any higher with layers.
3) Krayt segments push all the resists to special protection... so you cant get an effectiveness slice on them. You'd have to have some amazing segments to even get to 80%. 90% would be almost impossible.
I don't know completely how the other segments work, but I'm sure some of the reasoning is the same. Unless you have just amazing segments they aren't really any better than what a smith can make. The big thing you might get off of them though is integrity/hit points. So they might last longer than withsmith made segments. I'm sure someone with more experience could give you a better idea.
I'll add this...
Segments could be worth something to someone who cant hit the higher numbers with their resources. 17% krayt segments would be worth a lot more to somone who can only hit 15% than they would be to me. Course a smith like that may not be as rich as somone who can make 80/67 armor anyways so you might not get as much money. Bottom line is that they are probably worth something to someone, it just may not be worth your time to find out who that someone is...
StarchMonkey wrote:
3) Krayt segments push all the resists to special protection... so you cant get an effectiveness slice on them. You'd have to have some amazing segments to even get to 80%. 90% would be almost impossible.
Dnac wrote:I have made some real good budget bone armor with cores that are around 800, the stuff comes out at about 3200 protection.Also is it possible to fix damaged cores, or do you just throw them out?
You mean that last one from a stack of looted cores that the game says is damaged? Try an armor repair tool on it. That's always worked for me.
i've been using looted armor components to make affordable armor and decoration armor
believe it or not some people will pay a mill or so for your to toss them up a suit of decoration armor made out of cheap cores