Armorsmith Archive

Thread: Armoursmiths Getting the Shaft??

Ceramik
Tue Mar 30, 2004 10:22 am
#1

No other crafting proffession required cross proffessions components to make their stuff (droidsmith does now).

We need tailor...not only novice, oh nonono. We need fieldwear 3 to make all of our armour. Armoursmithing is pretty tedius just in finding some of the more elusive resources, and now we need fieldwear 3 for Wook armour. this doesnt seem quite right. non-guilded armoursmiths must have one hell of a time (im lucky enough to have a great guild and be able to get the stuff i need....most of the time.). Components for armour need to be moved to the Armoursmith proffession. I'm sick of not being able to rely on myself alone when i need to finish a project quickly and somehow CANT get my hands on something. We also have the least number of things available to build....different pieces of the same set are the same thing...a composite helm isnt differnet than a composite chestpiece or boots. Its all the same thing...i wan't diversification....any thoughts to add? I'm sure I missed a lot, but im busy bending over right now for the devs...man, ill tell you, armoursmiths are sexy, cuz we sure get screwed a lot.



=Grinch Shingle=
-Home Sweet Ahazi-


UmmonPrime
Tue Mar 30, 2004 10:25 am
#2

I just think it's funny that we've been asking for armor that is less organic intense, and they give us the exact opposite.



Elood- Trader - Retired AS/SW

Elood'- Jedi- I know, I suck. Bite me

Dark Sword, Naboo 6932 2054 Loots


agu1
Tue Mar 30, 2004 10:36 am
#3

I dunno. I've been a Master AS for about 4 months now, and while we need to rely on tailors/scouts to get our resources, I don't know of a profession where its easier to make silly money. I know each server is different, and my server, Kettemoor, is one of the less inflated ones, but people will still sell their left one for a good set of armor these days. Especially with the defense stacking going bye bye, the demand has only increased, add to that the new wookiee stuff, Its tough to get any combat R & R time.


Because armor is so important, and people will pay for quality, I worry that one day the devs will put in more caps and make it tougher for AS's to make as good stuff as we can right now.... I think we have it good, and should keep a low profile or someone might notice....


My 2 cents....




Agu
Master Armorsmith
Arion City, Corellia
Ragnaat
Tue Mar 30, 2004 10:36 am
#4


Ceramik wrote:
No other crafting proffession required cross proffessions components to make their stuff (droidsmith does now).




The last few patches have added a lot of this type of thing. Are you forgetting the chef's reliance on BE additives (and yes although technically optional it is a de facto requirement, have you ever bought non-BE brandy?). They also need some tailor items for their containers. The devs even went as far as including DE components in vehicle paint kits of all things.

Not to mention all the shared components that have been in the game forever (even smugglers need carboysyrup for a spice or two).

While I find this case a little peculiar, its not something I'm surprised about.



:: Retired... For the moment ::
-I support going slow and being careful.
focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
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