Armorsmith Archive
Thread: ? from a newer mas
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Feynman1965
Mon Jul 26, 2004 10:35 am
#1
Well I sat down today to craft up some 80 energy/80 elec/70 base comp. At first not really knowing what i was doing, I made some energy layers with 75% exp in quality, and 39% in resistance...end result they came out as 4% base, 7% elec. well i put these together, and then maxed out the base on the segment, and got the base up to 34%. crafted the armor and ended up with 69% base. Then I realized that i should have put more into base instead of special on the segments, so i went back and exp 91% quality and 26% special, and the layers came out 4 base, 4 energy....however, when i made a segment out of these, and maxed out the base again, i ended up with a 33% base, and again 69% base on the final combine. Am i missing something here? Why did the base effect on the segment go down the second time? What kind of base effect do i need on the segment to have a good shot at 70% base peice?
-Udym-
-Udym-
Ox-
Tue Jul 27, 2004 12:44 am
#2
If you are able to reach 70% base with your resources, then you should never put any points in special at anytime in the process. A layer is going to have at least 4% in special even without any experimentation. Triple layer therefore means +12% in that special. So with a 70% base in your armor the special is still going over the 80% cap even without experimentation.
So max out the middle bar at each step and put any left over in durability. If you still can't reach 70% then it's a resource problem
So max out the middle bar at each step and put any left over in durability. If you still can't reach 70% then it's a resource problem
Shyrie
Tue Jul 27, 2004 1:06 am
#3
I've got resources that max out immediately as well. What I do is experiment the Layer durability. I come out with 2%, 897 Integrity.2/2/2 HAM, 4%. Segments are spent on Quality, then Durability. Final is quality to max, durability. what I get is 80%/80%/70-75% Base with extremely low HAM. Now if I could get the resources for stun......
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