Armorsmith Archive

Thread: lights & candles will be ok

1ArmedWampa
Fri Jun 17, 2005 4:06 pm
#1

Hello to all armorsmiths.


So a hot fix for lights & candles is set for saturday.

Whoopty doo!!!

What about the armor problems?


I mean, great the lights will be fixed, needed that.


How about the Armorsmiths?

The fighting classes that need armor?

The tailor bugs?

The factory crate bugs?


I am new to the armorsmith profession, and do not want to start making

bugged items.




Kkabrakk
Vendors -1991, -3915 on Tat,
ouside of Bestine

Yoca
Fri Jun 17, 2005 6:05 pm
#2

Just in time. Feared i had to cancel my candle light dinner.


You should concentrate on the important things ... like candles.I mean take a break of all your armor stuff and faction armor. Candles are so important.


Did you know at least 0.0000001% of all trade is done with candles and lamps? Go and check the "candle and lamp builder forum" they really needed some fixing.



Welcome to alpha testing!





----------------------------------------------------------------------------------------------
Yoca Ba-Tin, Commando

Forsaken, 12pt, R.I.S. Certified Imperial Master Armorsmith

Account cancelled as for January 15th.
justapilgrim
Fri Jun 17, 2005 7:26 pm
#3

I was about to post some sarcastic post about the great hotfix,, I guess I will post here



WOOT!! for the changes!!




SkinnyManDo Businessman
Chubbs is my Armorsmith Slave, email him
Get Armor at Valcyn Armor Emporium (proprietor) -5411 5375 (Theed) 16 armor vendors
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Keeper32
Fri Jun 17, 2005 10:54 pm
#4

For gods sake people, get a grip.


Fixing candles is alot less code-expanssive than the MAJOR bugs we have. So just chill out will you? They are working on it.



Hurgis & Haldi Balthezan - HB Armouries.
Elder 12pt Armorsmith, R.I.S Certified.
Supplying Weaponry and Armor to a galaxy in need.
ravingbantha
Sat Jun 18, 2005 1:51 am
#5






Keeper32 wrote:

For gods sake people, get a grip.


Fixing candles is alot less code-expanssive than the MAJOR bugs we have. So just chill out will you? They are working on it.





the problem is they took down a perm test server, now all they have is a temp test sever that never et's tested, cause everyone logging on uses the Blue Frogs to PvP. You can;t test problems like we're facing with a server only being up a few days. fixing candles may be less code intensive, but on the grand scheme of things this dosen;t even rate above issue 9,999,999,999,999,999,999... and I say this as an architect, SO WHAT OF A 500 CREIT CANDLE BURNT OUT. GO BUY A NEW ONE YOU CHEAP SCATE
Rasp3on
Sat Jun 18, 2005 3:32 am
#6

Sorry, I don't understand why they can't just turn off the non-tradeable flag on faction armour completely. Even if they did that until they fix the code properly.



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Sunlite
Sat Jun 18, 2005 4:12 am
#7






1ArmedWampa wrote:

Hello to all armorsmiths.


So a hot fix for lights & candles is set for saturday.

Whoopty doo!!!

What about the armor problems?


I mean, great the lights will be fixed, needed that.


How about the Armorsmiths?

The fighting classes that need armor?

The tailor bugs?

The factory crate bugs?


I am new to the armorsmith profession, and do not want to start making

bugged items.








Don't complain....At least after the reset you can reload your vendor in the light!


See, its not ALL bad news!





Sun-Block TKM/Pikey/4000doc (ex-AS)
Sunrize, Jedi Knight.
Parnakido
Sat Jun 18, 2005 5:16 am
#8






Don't complain....At least after the reset you can reload your vendor in the light!


See, its not ALL bad news!






ROFLMAO



hobsco
Sat Jun 18, 2005 5:25 am
#9


I heard this from a very good source, they had to fix the lights first to see what was wrong with the armor.


He's the real deal, they had to turn on the lights, too many were going to the dark side.
Yoca
Sat Jun 18, 2005 5:37 am
#10

I can understand it takes time to fix bugs. But WHAT ICANNOT UNDERSTAND IS to BUG things that once worked and then FIX SOMETHING COMPLETELY UNIMPORTANT FIRST.



----------------------------------------------------------------------------------------------
Yoca Ba-Tin, Commando

Forsaken, 12pt, R.I.S. Certified Imperial Master Armorsmith

Account cancelled as for January 15th.
1ArmedWampa
Sat Jun 18, 2005 6:06 am
#11






Sunlite wrote:





1ArmedWampa wrote:

Hello to all armorsmiths.


So a hot fix for lights & candles is set for saturday.

Whoopty doo!!!

What about the armor problems?


I mean, great the lights will be fixed, needed that.


How about the Armorsmiths?

The fighting classes that need armor?

The tailor bugs?

The factory crate bugs?


I am new to the armorsmith profession, and do not want to start making

bugged items.








Don't complain....At least after the reset you can reload your vendor in the light!


See, its not ALL bad news!







Well since you put it that way...OK.



Kkabrakk
Vendors -1991, -3915 on Tat,
ouside of Bestine

Rancor418
Sat Jun 18, 2005 12:40 pm
#12



Keeper32 wrote:
For gods sake people, get a grip.
Fixing candles is alot less code-expanssive than the MAJOR bugs we have. So just chill out will you? They are working on it.



Or maybe test a product before you push it our incomplete....just a thought.



Pave Darkwalker
.......:::: Proud Leader of Oasis ::::.......
| Master Munitions 12 Point Armor & Weapons|
| For Armor-Loot-Weapons Dantooine -4336 7160 |

1ArmedWampa
Sat Jun 18, 2005 6:37 pm
#13






Sunlite wrote:





1ArmedWampa wrote:

Hello to all armorsmiths.


So a hot fix for lights & candles is set for saturday.

Whoopty doo!!!

What about the armor problems?


I mean, great the lights will be fixed, needed that.


How about the Armorsmiths?

The fighting classes that need armor?

The tailor bugs?

The factory crate bugs?


I am new to the armorsmith profession, and do not want to start making

bugged items.








Don't complain....At least after the reset you can reload your vendor in the light!


See, its not ALL bad news!







Well since you put it that way...OK.



Kkabrakk
Vendors -1991, -3915 on Tat,
ouside of Bestine

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