Armorsmith Archive
Thread: 12pt Armorsmith Crafting Questions (From a noob)
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Queleri
Mon Jun 20, 2005 1:02 pm
#1
Ok, I was in the process of grinding AS with the CU hit and just ended up respecting to a Master Armorsmith. Now the upside here is no grinding! Down side is I didn't have time to gather the resources I would need or really learn what is good. So was hoping you might offer a little insight for me. I'm just wondering what stats are good for what armor segments.
Primus Armor Layer- What should the Kinetic/Energy bonuses be? For good and excellent layers.
Armor Segments- I'm currently only getting about 850 stats on these but I don't have the best resources, what does that equate to? Decent, Good, Excellent? What are the target numbers for each level?
Armor Cores- Now I haven't had a chance to build any of these yet, my Segments should be finished but haven't had a chance to log in the last few days. But will start when I get in tomorrow night and just wondering where these should come out at. I think I read somewhere that 5600+ was good but would like some verification.
Any suggestions on crafting or harvesting or anything is greatly appreciated. I'm really just going to focus on the three basic armor types for guildmates but want to provide them some good stuff. I'm only building Composite, Marauder Battle Armor, and Marbwi Recon armor. So if you've got some good finished stats on these as well I'd appreciate that. I have 12 experimentation points but no bonus to assembly yet.
BigfootKC
Mon Jun 20, 2005 1:34 pm
#2
forget layers for now, make some diffrent types of cores. What you need to know is that standard cores add +200 to final combine, medium adds 300 and advanced add 400, think thats how theyre named.
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