Armorsmith Archive

Thread: A Request To The Devs

TerasKasi_Mistress
Thu Oct 02, 2003 10:59 pm
#1

It might sound a bit useless but Although it's a minor thing i wish creature handlers hadthe ability to track their own pets (a pet location waypoint).


Reason is when i get incapped i usually forget to look at the location before spawning back at the cloning facility,i know you can always store pets back but when a pet is in a fight you can't store,and usually if it's a tough mob your pet dies and loses vitality(*cries*).


I am sure alot of players agree this feature might bemost useful (although it's very minor).


I am also pretty sure there are plenty of other reasons why this feature should be implemented



thank you <3







___________________________________________
Shaeri - First Twi'Lek Dark Jedi Knight of WanderHome

Kempec
Thu Oct 02, 2003 11:02 pm
#2

Not a bad idea at all.



-----------------------------------------------
-Kempec
NocteUrNaal
Thu Oct 02, 2003 11:30 pm
#3

you can make a waypoint before you clone. When you're dead, just type /waypoint, THEN select your cloning center and run there



Nocte Ur'Naal
master gunfighter \\ teras kasi master

Nephilim
master bio-engineer // master ranger


tometaophion
Thu Mar 11, 2004 12:34 pm
#4

If you are so apparently intent on screwing us devs, could you at least give us advance warning, or even wake us up(post accurate update notes) while you are doing it.


Thank you for your cooperation, and we look forward to working with you in the future.
tometaophion
Fri Mar 12, 2004 4:03 pm
#5

They have decided to do it anyhow. what Complete bull. Later yaal



Srednii
Fri Mar 12, 2004 8:17 pm
#6






tometaophion wrote:

They have decided to do it anyhow. what Complete bull. Later yaal









Dare I ask? Are we really free of you this time? Or is this another "I'm quitting! WAAA!" post?



------------------------------------------------------------

Sre'dni Vashtar - Bria
sv Armoury -4976, 2712 Corellia
tometaophion
Sat Mar 13, 2004 4:01 am
#7

srednii you will quit as well when you find out all they have planned. They are trying to reinvent the game to get an entire new customer base. Melee professions will be removed, and a whole host of other changes. They are screwing us to get new money, thinking we will stay. I didnt from September to January, and indeed I will quit again.


justapilgrim
Sat Mar 13, 2004 3:35 pm
#8








tometaophion wrote:




Melee professions will be removed,







hmm, must have missed that one. Later dude!!



SkinnyManDo
(battlemaster turned wussy crafter)


Master Armorsmith, VALCYN



SkinnyManDo Businessman
Chubbs is my Armorsmith Slave, email him
Get Armor at Valcyn Armor Emporium (proprietor) -5411 5375 (Theed) 16 armor vendors
Get everything else Forbidden Valley Mall (Lok) 20 vendors of everything else
Jaysin138
Sat Mar 13, 2004 5:21 pm
#9

So what? the game is changign adapt or play somehtign else. No one cares if you quit. No one cares what i am saying. this is all a figment of our immagionations



(ggggggggggggggg[]nnnn[] Sameul Mensk []nnnn[]ggggggggggggggg)
Dark Jedi Enforcer
Ja'Lor Mensk 12pt Weaponsmith
DeathMvp
Sat Mar 13, 2004 7:26 pm
#10

better not remove melee professions im working my ass off for TKM



The more the light shines through me i pretent to close my eyes
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The more the dark consumes me I pretend I'm burning bright

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