Armorsmith Archive
Thread: Bases +60% ??
Finally getting the hang of how this all works and made a couple "throwaway" suits due to the fact that triple layering isnt very good for HAM
With a couple of amazings, my layer comes out:
4% Base
416 Integrity
12 Action Encumbrance
12 Mind Encubrance
4% Blast
Push experimental quality of the segment same as above and you get:
33% Base
13% Blast
8% Electric
The unsliced pants come out:
80% Blast
76% Electric
67% Base
With an effective slice the pants end up:
Specials
80% Blast
76% Electric
Base
89% Heat
89% Acid
89% Kinetic
89% Cold
89% Energy
89% Restraint
Health 114
Action 204
Mind 72
Heavy but good all around armor.
Karmastorm wrote:
I have been using blast layers. The resources that these layers require have high SR and OQ and are some of my best. I put points into experimental quality to push the base up to 4% and then put the rest of my points into experimental durability.
With a couple of amazings, my layer comes out:
4% Base
416 Integrity
12 Action Encumbrance
12 Mind Encubrance
4% Blast
Push experimental quality of the segment same as above and you get:
33% Base
13% Blast
8% Electric
The unsliced pants come out:
80% Blast
76% Electric
67% Base
With an effective slice the pants end up:
Specials
80% Blast
76% Electric
Base
89% Heat
89% Acid
89% Kinetic
89% Cold
89% Energy
89% Restraint
Health 114
Action 204
Mind 72
Heavy but good all around armor.
Wow thnx... And thnx for the other replies too.
I do know they are triple layered for STUN (since the geo caves now drop a bunch of stun weapons). Even with triple layering I still only get around 50% base (elect 61% / Kinetic 80% no slice)... of course my server has had absolute crap for resources these past 2 months.
What do some of you guys get for non-layered adv comp?
Edit: Guess this is a moot point though because all the numbers will be changing come Tuesday anyway huh?
PAR
Message Edited by par2 on 03-14-2004 11:06 AM
The 65% base you see are layered no question about it. unlayered segments will cap at 25%, using 25% segments will give you 66-67% base with perfect resources. It's highly unlikely that your server has all 9 resources with OQ & SR at 950+.
12xp smiths can push out triple low encumb electric layers, putting the encumberance of the suit even lower than your 10xp composite without layers.