Armorsmith Archive
Thread: Need info on resource quality
Thanx guys for your advice
It's funny too, when I picked up artisan I was debating for a while whether I should get that or scout. Eventually I decided on artisan instead figuring that minerals would be harder to find than hides and bones and therefore more valuable to a smith.Also I was under the impression that the metal in the armor contributed to more of the characteristics than the hides and cloths used. Butgetting hides would be alot easier considering I'm hunting most all the time and it wouldnt take much effort to grab a hide during the mission.So just so I have it straight, it's the quality of the resource thats most important and not the type right? An 800 quality leathery hide is the same as an 800 quality Bristley hide unless the schematic requires one or the other specifically right?
The are essentially the same, most of the armorsmiths schematics call specifically for leathery hide or scaley hide, etc. and in some cases, even more specific (Lokian Leathery Hide, Dantooine Wooley Hide, and Naboo Bristley Hide). I'm sure your server will be happy to hear a new person is out there willing to grab a few good hides for them!
MonKaiku wrote:
here is my advice.
drop master marksman and pick up novice scout
armorsmiths can use a lot of hides. Look for high OQ and SR (with DR being a distant third)
most needed types of hides (only high quality please)
Naboo Bristley
Dant Wooly
Lok Leathery
we will also buy scaley, wooly or leathery regardless of what planet it is from if it has high OQ+SR (look for both stats 800-900+)
hope that helps
(note you can be a miner too, but demands are going to be a lot different depending on server and what has been spawning)
Go with the hides.
This one ranger I buy from has hundreds of thousands of high quality dantooine wooly's carpeting his floor. I cry a little when I spend 1.25 million for 10,000 of them.
Thanx again guys, youre being very helpful
Whats a good amount to sell to someone? 1000 units? 5k? 10k? I dont want to spend all my time out hunting specific creatures for the purpose of hides, so what would be an acceptable amount? Also what is the usual amount needed for a set of armor anyway?
Well, when I make my segments, I use a schematic with 1000 uses. That will use 5,000 scaley, wooly, or leathery depending on what segment I am using so anything amount less than that isn't very useful.
Those segments make 330 cores which use 16,400 naboo bristley, lokian leather, or dantooine wooly. So stacks that can handle that demand is also the minimum.
Of course any amount above that is okay also, but I would cosider those the minimums.
Lightw8 wrote:
Thats cool so 20k of something would be a good haul to bring in.
Yes, 20K is a start, but try thinking a bit bigger.. like 100K stacks.
As long as the hides are good quality (OQ+SR=1700 or moreis a very good target), you won't find any problem trying to sell it.Since these high quality hides don't spawn all the time, when it does, everyone wants their hands on some.
Since the CU, it's very easy for Rangers to rake in huge ammounts of hides.
For instance, right now on my server, there's apretty decentspawn of Dant Wooly. Itold my Ranger contact yesterday that I wanted 300K units and he said he'll get it to me before Sunday.
Although300K might be too much for some smiths, 20K really doesn't go a long way when you start crafting in bulk.