Armorsmith Archive
Thread: Combat Upgrade (ReBalance) Impact on the AS profession...
Staveeno wrote:
I just want to know what is going to happen with my 39%stun/90%base ADK composite gloves with +25 mods on them
I really can't say much else other than I am trying to get our issues and concerns delivered to the devs (the top 5 in the state of the armorsmtih profesion for example I made sure the devs got a good look at)
Okram2k wrote:
I've been working hard to get across to the devs our issues, especially concerning resources. It's a very hot topic for us, and I am making sure they know it. Definatly would hate to see all the resources that I've spent a year amassing suddenly become sub par after CU, and I don't think anyone else would either.
I really can't say much else other than I am trying to get our issues and concerns delivered to the devs (the top 5 in the state of the armorsmtih profesion for example I made sure the devs got a good look at)
Oa'kron: Thanks. It really is reassuring to have an active correspondant
That's meant sincerely.
Furia: I have some faith that my good composite resources will at least remain good resources for some type of heavy assault armor. I'm just concerned that with that type of armor being intentionally depopularized I will be left with millions of units of resources that are only good for a low-demand armor type. I suspect that what you are doing may be a good approach - starting to collect some resources for the other types of armor, so that if they are indeed more popular post-CU(RB) we will be set up to make some.
Terv: I'm not too concerned about the requirements for Wookiee armor changing. Wookiees shouldn't be able to wear armor anyway ... they don't need it with their HAM (just kidding ... maybe) ![]()
Staveeno wrote:
I just want to know what is going to happen with my 39%stun/90%base ADK composite gloves with +25 mods on them
Well for one thing.....i read that gloves and boots will not be spot that enemys will hit. Due to the fact that wookiees and trandoshans cant wear armor in those places.....so i think your gloves will be pretty much useless(the +25mod will still be of use though) but the resist will not matter.