Armorsmith Archive

Thread: a little help here....please?....

Andymantium
Thu Nov 04, 2004 2:00 pm
#1






MandalorianMonarch wrote:
hey all i'm a week or so old at AS and i'm wondering where to go next....i'm 1/1/0/1. thats personal armor 1 layers 1 technique 1. i'm wondering for all you older armorsmiths where you all think i should get on net? personal armor 2? layers 2? technique 2? i'm thinking if i should get psg's i should get 1 and 2 at the same time so i can make them soooo....
-Marz




I don't recommend grinding PSG's, they give little xp, and require several factory components. When I was working my way up, Idid the personal armor tree first, so I could make Ubese shirts. You could also make Mabari chest plates, but that requires a lot more materials than the shirts do.


It depends on what your goals are..do you want to plow throughto masteras fast as you can? Or, do you want to make armor to sell along the way? I've noticed on my server that an increasing number of people are asking for decorative padded armor. If there's any demand for that where you are, consider the personal armor tree first. Even if you won't have the full color palette, it would still be something you couldsell, and make xp while crafting custom orders.





K

MandalorianMonarch
Fri Nov 05, 2004 1:50 am
#2

hey all i'm a week or so old at AS and i'm wondering where to go next....i'm 1/1/0/1. thats personal armor 1 layers 1 technique 1. i'm wondering for all you older armorsmiths where you all think i should get on net? personal armor 2? layers 2? technique 2? i'm thinking if i should get psg's i should get 1 and 2 at the same time so i can make them soooo....
-Marz
Garzukeen
Fri Nov 05, 2004 5:24 am
#3

personally, I went up the techniques line after getting 1-1-0-1 that way, I could just keep making better and better armour.

when you've finished with techniques, get to the point of being able to make tantel 2-1-0-4 ? and then have a go at layers.

this way, you get a bit more of a feel for actually building armours.

after you are happy with knowing what you are doing, just grind up to the next box, build some more of the new types of armours, possibly some layers, and have a play. Then, grind more for the next box ad infinitum, until you hit master.

it's at that point that you will realise that crafting comp is completely different to any other armour! but at least you will know HOW to build the other armours, unlike those who just ground their way to master, just to get on the composite money train.

use SWG Craft to see what specific resources you will need for crafting good armours, and start harvesting NOW!

good luck with it.



______________________________
Deneb Castor RSA - RIP
Garzu Pobbleston - n00b
in Memory of the Friday Night Drunken Hunt
______________________________
Val_Hunter
Fri Nov 05, 2004 3:02 pm
#4

I reccomend trying to get to ubese armor with some decent experimentation.

You can probably sell the mabari you can craft to newer players. 2% kinetic protection makes you take about half damage from most the thing new players fight.

If you want to grind, just do mabari shirts.

The way I did it originally, way back when:
I made me and my friends all mabari armor. That got me about half way to the next box. Whenever I levelled, I made us all a new suit, which would get me close to a new box. Then I'd grind a tad for the next one.
MandalorianMonarch
Fri Nov 05, 2004 5:12 pm
#5

thanks for replying everyone, and thinking about what you all said and i figure i may have my best chance at using val_hunter's idea of making mabari and giving/selling it to noobs for grinding...i have a small shop near mos eisley on eclipse so thats a possibility. for gaining exp, after seeing what andymantium and garzukeen said, I think i'll go techniques 2, personal armor 2, techniques 3, personal armor 3 and so on. i would go for techniques but i'm gonna get bored of making the same armor over and over, and if i can make ubesse but dont have techniques it will stink and there will be no point there either.

Thanks Again!

-Marzon
Lethalman
Fri Nov 05, 2004 11:11 pm
#6

Here is a Grinder's plight. By rushing through and never touching the low level armors while they are there they will not know how the experimentation points are most effectively used. A good way to see the mass confusion of not knowing how things work firsthand is to go into a Test server with a character builder, and go ahead and get the skills for an elite profession, then commence attempting to figure out all the nessecary pieces, moves, and concepts.



Zuka 'Zamamee
Shambler9
Sat Nov 06, 2004 12:41 am
#7


Tech line all the way up first if you want to make armor before master. It should be important that whatever you make is decent and the tech line is critical for that.

With kinetic layers done you could then climb Personal Armor tree until you can make ubese. With Tech IV that ubese should be saleable.


imostay away from PSG's until well after master.
Val_Hunter
Sat Nov 06, 2004 12:44 am
#8



Lethalman wrote:
Here is a Grinder's plight. By rushing through and never touching the low level armors while they are there they will not know how the experimentation points are most effectively used. A good way to see the mass confusion of not knowing how things work firsthand is to go into a Test server with a character builder, and go ahead and get the skills for an elite profession, then commence attempting to figure out all the nessecary pieces, moves, and concepts.



I agree with you 100%. I have a master armorsmith/master weaponsmith. Took me 6 months
I would craft stuff to sell on the bazaar and later on my vendor and level that way. The problem is there are less low level player now than there were back then. It probably makes it harder for people trying to actually play the class. I wish that weren't the case, but I don't see what to do about it.

The best bet might be to get a crafting droid, and go custom make armor for low level player in Eisley. Even if you have to sell the armor cheap. Even crappy mabari would help some of these players a lot.
JZeus-Sarono
Sat Nov 06, 2004 9:48 am
#9

Yes, it gets old.

"I'm a new master, how do i make composite"

should have learned it like the rest of us lol


I went to 1/0/0/0 then went up tech tree to make it better, once i hit 1/0/0/4 i went up personal armor. I made ALOT of chitin in my days, But that was back in july/aug of 03' Tehre was no comp, no masters for that fact (well entill later aug.) All I can tell you is "Learn" your profession, youll know the science of it by the time you can make comp and padded for that fact.




JZeus - Elder Master Armorsmith *since Aug 03*
Master Weaponsmith / Merchant / +14 artisan
Ra'sh AlGhuh "Knight of the old Republic" before the dark times,before the NGE...
(gnn[[[[[[[[[[nnnnWX9gggggggggggggggggggggggg)
Armor Vendors in New Circinus on Tatooine in the Armor tent waypoint -2700 -7006
LOOT, Resources & tools in the Loot/smuggler tent -2694 -7060

Lethalman
Sun Nov 07, 2004 1:18 am
#10

I agree on the "there are less new players than there used to be" idea. This past summer filled the servers with eager newbies who had the 14-day trial deal. I remember, I was one of them.



Zuka 'Zamamee
Lethalman
Sun Nov 07, 2004 1:20 am
#11

You should have to pass a trial for each Elite crafting profession to get the Master skill. Say, you have to make some Ubese, Chitin, and Marabi with pretty good stats, to show that you know what you are doing.



Zuka 'Zamamee
ChiiTWINS
Sun Nov 07, 2004 3:17 am
#12

I would say -- JUST for grinding purposes, not for learning purposes -- that I had a very easy time grinding using nothing but Mabari (so long as I remembered to keep my factory churning out synth cloth and armorweave segments) chestplates, and training as so:


Techniques, all the way to box 4.

Armor types (the first line), all the way to box 4.

Layers, all the way to 4.

Then PSG's, all the way to 4.


Grinding in this way, you'll get your experiment points first, then different types of armor to play with. I have 1.5 boxes to go to master, and if you can find some good vendors selling cheap bulk grinding resources, it should be relatively inexpensive. Just a bunch of metal, hide, fiberplast and petrochem. (Although with JtL out, finding hides is very hard, and on Kettemoor fiberplast is almost completely unavailable. Either SW's use it -- I can't remember from beta -- or the harvesting guru's out there are neglecting it in the rush to provide steel and iron to the SW's.)


Hope that's helpful. ^_^




.Xilev Tahi.
Purveyor of Starships & Freight
Mon Calamarian protectorate of the ashes of Chii

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