Armorsmith Archive
Thread: Question about layerage in comp segments.
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Terlo
Mon Jun 28, 2004 11:19 pm
#1
The armor i've recently been spilling out is 80KIN/75ELEC/65BASE Composite with normal hams, i use 3 layers, each layer is 5%Kinetic and 4% Base, the final segment is 33%base with all great successes about 1400 integrity, and 55-60 on encum, i'm using the servers best spawns of colat, kirium, and polysteel.
The question i have here is how do you make 80/80/80 composite armor?
I tried with 2 5/4 kin layers
and i tried with 1 2/13 energy.
I got around 60base/69kin/elec/energy final project (gloves)
the base eff was 30% on the layer.
yes, i'm a 10 point smith.
Also, should i even bother with 80/80/80 comp? It seems that if you get a good slice on a 65%base anything it can bring energy and other stats ABOVE 80%.
Also, i've been stocking a vendor with 80%KIN/75%ELEC/65%BASE armor in coronet for these prices:
Chestplate - 70k
Helm - 60k
Legs - 60k
L. Bracer -30k
R. Bracer-30k
L. BIcep -30k
R. Bicep -30k
Gloves -30k
Legs-30k
I have acquired advertising 3, my vendor is south of coronet...i have over 100 pieces of that kinda armor...the encums are 215 action for patns, 330 mind for helmy, and 280 for chestplate. I haven't been selling very much armor, do i need to be a 12 point to sell better? Anyone that can help with 80//80/80 armor would be appreciated, also help with trading.
Thanks
Dova
Tue Jun 29, 2004 5:28 am
#2
You need better resources.
First to make 80% Kinetic with base over 60 it really is a waste to use 4/5 layers. You'll get much better HAM costs if you use 2/6 or 2/7 layers. If you are only getting 65 base using 4% base layers either you are expermimenting in the wrong tree or your resources are subpar.
Secondly, you must hit 67% if you are using a 13% Energy layer to hit 80% Energy. The math is quite simple. Just add the base to the special protection percentage for Energy and you'll get your final Energy percentage. I use two 4/5 Kinetic layers and one 4/10 Energy layer when I make my 80 Kinetic/80 Energy/70 Base Armor. It would appear that you simply don't have good enough resources to make this armor. Regards.
Terlo
Tue Jun 29, 2004 7:34 am
#3
are you a 12 point?
Anyway. The final assembly looks like this:
Intrusive Ore : OQ: 983 SR: 568 (I need more money to afford the best spawn
)
Known Solid Petro Fuel: OQ: 972
Nabooian Fiberplast: OQ: 963 SR: 778 (the better spawn has about 14 mal)
Beyrillius Copper: OQ: 586 SR: 468 (server's 2nd best spawn)
Wooly Hide: OQ: 910 SR: 768
Aluminum: OQ: 775 SR: 950
The Layer Resources Look like this:
KINETIC: Steel: OQ: 970 SR: 888 Armorhpous Gemstone: OQ: 926 SR: 923
In the past, 2/13 layers yielded 57%Base results, but my resources have incrased i quality. I know the Ore could be better, but i need to get the cash to pay 150cpu for it. 4/5 works better for me in the fact that the base eff increases. Anyone know what i'm doing wrong?!??!?
Do i need to be a 12 point to make good armor?????Or can a 10 point compete well?
Dova
Tue Jun 29, 2004 8:54 am
#5
Yes, I'm 12 point. You can hit the same resists as I do (for the most part)using the same resources. My HAM costs are just lower. You probably can't hit 4/10 Energy layers so 80 Kinetic/80 Energy is probably beyond your limits.
However, you can improve on your 80% Kinetic with better resources. Your Polymer looks to be holding you back along with a few other resources. Regards.
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