Armorsmith Archive

Thread: Is it possible to make Recon and Assult Marauder Armor ?

SeraphDauthi
Thu Jul 21, 2005 7:02 am
#1

I finally started to look into making armor after the CU so i have been gone for awhile.


I only see a schem for Battle Marauder Armor.


Also I thought we are able to craft BH armor.


any ideas or am i just blind?



Seraph'D/Azrael'D/Erinye'D/Promethios - Former Gorathian and BA Guildleader

(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)


Puttley
Thu Jul 21, 2005 7:09 am
#2

not yet, that'll be out treat when they finally fix this borked profession - for being patient.
MagenShae
Thu Jul 21, 2005 7:18 am
#3

Marauder is battle armor only



Battle - Marauder, Bone, Padded


Assault - Chitin, Comp


Recon - Mabari, Ubese, Tantel



as for the BH armor, its craftable only in the DWB i believe.. post-CU we (my guildmates and I ) havent been able to make it down that far.. LOL








~The good you do is never remembered... The bad you do, is never forgotten~
Capt_Obvious
Thu Jul 21, 2005 7:38 am
#4






MagenShae wrote:

Marauder is battle armor only



Battle - Marauder, Bone, Padded


Assault - Chitin, Comp


Recon - Mabari, Ubese, Tantel



as for the BH armor, its craftable only in the DWB i believe.. post-CU we (my guildmates and I ) havent been able to make it down that far.. LOL








you're thinking of mandalorian armor, that is crafted in the DWB with looted Bounty hunter armor (non-wearable item) the crafted Bounty hunter armor is made from schematics that can be looted (in theory )from Black Suns



The-waco kid Retired Crafter extrordinaire
The-Waco Kid-Master Pistols, Master Carbines-PERMA-CANCELLED
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Goodbye to all my friends and allies and enemies, may we meet on greener pastures somewhere else where the players dont get F'd over for spending the last 2 years of their lives playing a worthless POS of a game!
starjumpper
Sat Jul 23, 2005 4:52 pm
#5


that doesnt answer the question can a tailor or armor smith make it r there scematics some were i am realy int3rested in this


i want one black and silver





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darthbock
Sat Jul 23, 2005 4:56 pm
#6






starjumpper wrote:


that doesnt answer the question can a tailor or armor smith make it r there scematics some were i am realy int3rested in this


i want one black and silver








yes they did...



To reiterate, no.





Aedyl Voivai
Crafter of Fine RIS and Mandalorian Armor
~Warden Armor Works~
Vendors in the ~Violet Accomplice~ Tent
-3348 5910 Tranquility, Naboo
psikobunny
Sat Jul 23, 2005 10:22 pm
#7

As an aside, someone posted that the revamped BH missions drop BH armor schemas on TC.



Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



darthbock
Sun Jul 24, 2005 8:25 am
#8






KatyJean wrote:





Puttley wrote:
not yet, that'll be out treat when they finally fix this borked profession - for being patient.







For fear of going off topic... Armorsmith is *not* borked. Armor works. The schematics work. When you put it together it makes a useful thing that people actually want to buy, and then come back and buy more. Experimentation matters so as to distinguish good armorsmiths from better and worse ones. There is value in the skill points. You can make money. It is fun. There is variety. There are extra things beyond the skill set (RIS armor, DWB, etc). Compared to other professions, or other crafting professions, Armorsmith is a Gem!

So a few bonus things don't work, oh well.

If you think AS is "borked" try being a ranger or squad leader for a day. Then you will know what a great deal Armorsmith really is.

This is coming from an Armorsmith- pre CU and post CU.





I think the 'borked' sentiment comes from the numerous things that the last two patches broke. As a specialty high-end smith who does only custom work, my business was completely destroyed by the health enhancer bug and the faction armor trade bug. I can at least make and sell faction armor again now, but still no health enhancers, which is what the majority of my customers want.


On the other hand, the factory run/color bug is severely hurting any 'macro' smith who likes to run their armor in a signature color (or one other than default, lol).


Experimentation does not matter nearly as much anymore (post CU), and I can only think of one place where having 12 points seperates me from someone with as little as 9. Almost all of our expermentation has been changed to brainless single-line experiments that use 8-9 points only, even with server best materials.


All of that said, I still love the hell out of it. It is just dismaying that a few patches into the CU, we are worse off than when we started. There is still variety, there is extra content like Mando (even better when palettes are fixed), RIS, and soon BH armor.




Aedyl Voivai
Crafter of Fine RIS and Mandalorian Armor
~Warden Armor Works~
Vendors in the ~Violet Accomplice~ Tent
-3348 5910 Tranquility, Naboo
KatyJean
Sun Jul 24, 2005 12:30 pm
#9



Puttley wrote:
not yet, that'll be out treat when they finally fix this borked profession - for being patient.





For fear of going off topic... Armorsmith is *not* borked. Armor works. The schematics work. When you put it together it makes a useful thing that people actually want to buy, and then come back and buy more. Experimentation matters so as to distinguish good armorsmiths from better and worse ones. There is value in the skill points. You can make money. It is fun. There is variety. There are extra things beyond the skill set (RIS armor, DWB, etc). Compared to other professions, or other crafting professions, Armorsmith is a Gem!

So a few bonus things don't work, oh well.

If you think AS is "borked" try being a ranger or squad leader for a day. Then you will know what a great deal Armorsmith really is.

This is coming from an Armorsmith- pre CU and post CU.




Semirhage
Never logging in again!
Bye, friends!

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