Armorsmith Archive
Thread: Kinetic Layer Capped?
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inoch
Mon Mar 08, 2004 6:40 am
#1
Is the kinetic % of a kinetic layer capped at 12%. I have tried everything to get it above 12% and it wont go any higher. Just wondering if that's the cap. I am now making 71% kinetic Advanced on Wanderhome and would like to push it up a bit higher. Thanks for responses.
Inoch,
Master AS of Wanderhome
AegolinAdaron
Mon Mar 08, 2004 6:45 am
#2
No, I think it is capped at 15% but I suppose you need resources with stats 1000. With good resources you should be able to get 14% though.
Emily
Master Armorsmith/Master Tailor
Master Armorsmith/Master Tailor
inoch
Mon Mar 08, 2004 6:48 am
#3
Thanks for the response. I need better Amorph Gemstones as they are only in the 600's in both OQ and SR. Everything else is around 900 Quality. If anyone on Wanderhome has some good Amorph, with great stats, send me an email or /tell. I have been on a spending spree lately. ![]()
Inoch,
Master AS of Wanderhome
AegolinAdaron
Mon Mar 08, 2004 7:07 am
#4
Stats around 900 may not be enough to reach 14% kinetic. I would at least try to get some better metal as it contributes for 56% (20/(20+8+8)) to the stats.
Emily
Master Armorsmith/Master Tailor
EArindel
Mon Mar 08, 2004 9:33 am
#5
You would need a weighted average of your resources to be 933 to ge a 14% kinetic layer.
The weighted average is based on the units needed for the schematic * stat * % makeup for score. Essentially you can get away with lower ingredients if you have fantastic metal.
And I got an experimental piece up to 76% kientic for ubese, but I won't use those resources on just ubese so 74/75% is fine by me.
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