Armorsmith Archive

Thread: Changing stats with Composite?

Nashemon
Mon Mar 08, 2004 12:52 pm
#1







I became a Master Armorsmith just yesterday, and I bought some materials to make it with. I made some regular Composite gloves with Kinetic and Heat layers. I named the gloves Composite Armor Gloves %/%/%/% E/E/E (percents and encumbrance. After they finished I took a look at them, and noticed that their stats had changed since I had created them. Two of the next three pairs did the same thing. The fourth one however was the greatest change, so I snapped a screenshot of it which can be seen here, http://www.imagedump.com/index.cgi?pick=get&tp=48309


Then all of a sudden the fourth pair completely disappeared from my inventory!!! Are these bugs that Armorsmiths have to deal with!? If so, I'm dropping it immediately.

EArindel
Mon Mar 08, 2004 2:13 pm
#2

Did you check the stat window after you selected prototype?


There is a display issue when you do experimentation that doesn't update the special resists section. If you then do a HAM/condition experiment, the display will update it to the proper amount.


Now, it might not do the display after BASe/Special resists, but I pretty much alwasy have some points left over for some HAM reduction.





Aeric vo-Telon - Master Armorsmith (Retired) of Chilastra
Emissive Technologies - an Armor Crafting Company

Sez Indel - Gun for Hire on Starside
speardancer
Mon Mar 08, 2004 3:12 pm
#3

I know sometimes you'll get a little lag, between the experiment completing, and the numbers updating. I've also noticed occasionaly the numbers will "round up" after it's come out of the tool. but I can't say I've seen the kind of shift you got, and it's always been in my favor.

As far as what order the numbers are in, that changes on a constant basis. hmm, could have something to do with the PSG bug, dunno. seems to have a familiar thread there.



Speardancer Master Artisian, Shipwright and 12pt Armorsmith *cancelation pending*
Garlyn, Master Tailor and 11pt Chef *Canceled, last day Apr. 24th*
Motas, Master Scout and Carbineer *Canceled, last day June 16th
*Waited 1 year for a combat fix, and all I got was this lousy T-Shirt*
SniperGecko
Tue Mar 09, 2004 1:03 am
#4

Yes. This has happened to me yesterday. I made a Composite Chest plate. the stats started at 77%Kinetic, 61% Electricity and 54% Effectivness.



But when i looked it up in the inventory it had changed to 80% Kinetic. Now i am not complaining about this particular change but i hope the stats don't start to change for the worse.


'Sniper'Gecko

Bria



Armor and bio Pets Vendor just outside Bestine on Tatooine...look for 'sniper's Armor Specialist shop on the planet map under vendors/armor.
LemyDaBigHairyWookie
Tue Mar 09, 2004 1:57 am
#5






SniperGecko wrote:

Yes. This has happened to me yesterday. I made a Composite Chest plate. the stats started at 77%Kinetic, 61% Electricity and 54% Effectivness.



But when i looked it up in the inventory it had changed to 80% Kinetic. Now i am not complaining about this particular change but i hope the stats don't start to change for the worse.


'Sniper'Gecko

Bria



Armor and bio Pets Vendor just outside Bestine on Tatooine...look for 'sniper's Armor Specialist shop on the planet map under vendors/armor.






noticed something similar when taking a few pieces from the house to the bank... these were 3x kinetic comp... at creation the electric special resist was at the top with the 78-80% kinetic resist below... after crossing boundary it was rearranged from alphabetical to highest resist... Perhaps this has some connection with the PSG shift as well



Lemy - Master Weaponsmith/Master Artisan/Master Armorsmith
Couple of Alts - Master BioE, Master Holo-Grinder/Jedi Killer-in-training
Vendors Outside of Coronet @ 828, -4492
"...when you look long into the abyss, the abyss also looks back at you..."
-Frederik Nietzsche-
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