Armorsmith Archive
Thread: Changing stats with Composite?
Did you check the stat window after you selected prototype?
There is a display issue when you do experimentation that doesn't update the special resists section. If you then do a HAM/condition experiment, the display will update it to the proper amount.
Now, it might not do the display after BASe/Special resists, but I pretty much alwasy have some points left over for some HAM reduction.
As far as what order the numbers are in, that changes on a constant basis. hmm, could have something to do with the PSG bug, dunno. seems to have a familiar thread there.
Yes. This has happened to me yesterday. I made a Composite Chest plate. the stats started at 77%Kinetic, 61% Electricity and 54% Effectivness.
But when i looked it up in the inventory it had changed to 80% Kinetic. Now i am not complaining about this particular change but i hope the stats don't start to change for the worse.
SniperGecko wrote:
Yes. This has happened to me yesterday. I made a Composite Chest plate. the stats started at 77%Kinetic, 61% Electricity and 54% Effectivness.
But when i looked it up in the inventory it had changed to 80% Kinetic. Now i am not complaining about this particular change but i hope the stats don't start to change for the worse.
'Sniper'Gecko
Bria
Armor and bio Pets Vendor just outside Bestine on Tatooine...look for 'sniper's Armor Specialist shop on the planet map under vendors/armor.
noticed something similar when taking a few pieces from the house to the bank... these were 3x kinetic comp... at creation the electric special resist was at the top with the 78-80% kinetic resist below... after crossing boundary it was rearranged from alphabetical to highest resist... Perhaps this has some connection with the PSG shift as well