Armorsmith Archive

Thread: Question for all the older server Master Armorsmiths?!

iamcount
Mon Apr 26, 2004 5:04 pm
#1

No it wont really boil down to that. Id say that 60% of all armor buyers want the highest resist comp or ubese. 35% just want the cheapest and 5% want custom. So i see it this way. Id rather have a chunk of the 60% than the 35% (I go best not bulk). I also have my share of the custom by collecting the obscure materials for other armors when nothing else good is spawning (like those who want the padding for looks (low resists and low hams). You got to find your niche. Being an armorsmith longer, you ideally have the best (better) materials & can make better armor. 1% in base will make or break a purchase. I know. I got (get) floods of customers as soon as I advertized 75% ubese. Real world supply & demand dont work here. Armor has more decay than anything else in the game, the armor repair is bugged, & it is basically known as a disposbale item. So supply of the good armor isnt an issue.



How do you kill 1000 warriors? One at a time. If you try to take on the 1000 at once, you have lost before you have begun to fight!

NinjasLovePirates
Mon Apr 26, 2004 5:47 pm
#2






Tribuss wrote:


Is it going to boil down to:


mass production vs. customization

specialization vs. generalization

price gauging





Well, there isn'tany worry about Specialization vs Generalization because if someone wants a special suit, they'll ask for it (and whom they ask depends on who has the best general items.


Mass Production vs Customization is just whether or not you can keep up with demand. If you have an empty vendor when someone needs armor, you lost a sale and possibly a repeat customer. If you know your sales trends, and you can keep up to demand by hand crafting, by all means use it if you want to save on credits but not time. If you have a large customer base with high demand, mass production may be the only way to keep up (don't over do it though... nothing turns me away like an OVERSTOCKED vendor, but that's my own personal taste. If it's too difficult to see all the different types of armor offered, I'd walk away. Use multiple vendors to your advantage).


Pricing is something that is a factor, but I'd say that it boils down to these:


Location, Location, Location
Advertising
Customer Service (and Charisma)
Etiquette


I'd probably rate them in that order, but Etiquette is underlying each of the first three.


I'm not going to go in depth unless asked to, but that's my opinion.





Rick Maher
Master Armorsmith, Master Smuggler
"Uh... had a slight weapons malfunction. But, uh, everything's perfectly all right now. We're fine. We're all fine here, now, thank you. How are you?"
~Han Solo proving that Smugglers are the masters of talking their way out of a problem.


Tribuss
Tue Apr 27, 2004 12:37 am
#3

Hey all-


I have an masterarmorsmith on Tempest...relativly one of the newer servers by terms of age...and what seems the development of the Armorsmith community. I think I was one of the first Master Armorsmiths on the server....I would say there where a few before me say Taconator for example. I am not well know through out the server....but I have a large established base of repeat customers. Generally, I have stayed more of a custom order armorsmith. Enough of the background....


Currently, Tempest is seeing the Armorsmith profession grow considerably in the amount of masters taking up shop. Thus, more supply is finding its way onto the market and now what I would call the true business is starting to happen (i.e. ad's, price cutting, predetory pricing, and etc). So, from many of the posts from the older armorsmiths from older servers I notice Tempest is following in line.


Myquestion is:


Is it going to boil down to:


mass production vs. customization

specialization vs. generalization

price gauging


Curious, what everyone has to say as an open discussion. BTW this question follows in line with another post of mine about how is the best way to obtain armor exp tape....and I gathered the way to do that from the precious posts answers was to get credits and lot of them.


thanks everyone


io

Agann
Tue Apr 27, 2004 12:42 am
#4

Well for me, i have been thinking about mass producing peices about once a week.Right now i manually make it and itusually take about 2hrs to make 10 full suits of adv. comp armor. the customazation part of it is not an issue if you make adv. comp parts because you can change the color of it. As for Price, i get about 250k per suit of unsliced Comp. There arent any armorsmiths around me but i shop around and that seems to be the price eveyrone charges for a full suit. (btw, my comp sets are 80kin, 67base, unsliced.).



AgaZalan Armor Inc., Coronet 740 -4090
Master Armorsmith
Master Medic *Retired*;Artisan 4/0/4/0
Marksman 4/0/0/0;Rifleman 2/2/3/2;Brawler 0/2/0/0
Artysan
Tue Apr 27, 2004 6:26 am
#5

I'm not an old-timey master from an old server, having mastered a few months ago on Tempest. I have found for me, though, that specialization has been a good strategy in the current market.


I have yet to make a piece of composite armor, although I am quietly accumulating good resources for it. What I do make is good Ubese, good wookiee armor (can never remember how to spell the name for that) and I try to keepImp PSGs on my vendors. I'm not getting rich overnight, but I am doing all right and getting an increasing number of repeat customersplus lots of word-of-mouth inquiries and sales. When I get requests for composite, I refer people to a couple of friends who are Master Armorsmiths who make very good composite. Those friends have focused on composite and decided not to do Ubese themselves any more, so they refer Ubese inquiries to me. Works out pretty well.


Wynsum




ZenMaster
Tue Apr 27, 2004 7:41 am
#6

Here's what I've been doing. Seems to work well.


http://forums.station.sony.com/swg/board/message?board.id=gorath_trade&message.id=26686

http://forums.station.sony.com/swg/board/message?board.id=gorath_trade&message.id=17932

http://forums.station.sony.com/swg/board/message?board.id=gorath_trade&message.id=8147

Tribuss
Tue Apr 27, 2004 8:12 am
#7

Thanks so far for everyones discussion...Lets keep it going....


So, Rick....curious on your ideas.....first I agree with your ideas


I have always conducted my business from a customer service point of view.....the problem now is I never seem to keep up with orders so I am having to start in on the mass production to keep up.


As far as location....totally agree with that....every business seems to come to that eventually....especially in a commodity type market which probably best describes the armor market (as stated in a thread above).


There are two things I am curious of and wanteveryone elses opinion:


(1) Advertising --- Personally I cant stand the spamming that goes on and refuse to ever do it....I know it works but I just dont like it. So, I have to do it the hard way....I do like the last post with the threads on the trade boards....those are good ideas...but lots of people are starting to do that. I suppose I am more of the low key type....right now my best advertisment is the fact I am the number one armor vendor on the planetary map...(not sure if that is the best way). Also, since the first time I achieved Master I got spammed with Tells because of my title and searchable. I turned that off several months ago so I could have some piece and quite. I have since turned all that back on and seem to be generating business from that again.....does everyone still think that is a good form of advertising?


(2) Everything for Everyone --- I know people specialize...especially with composite....but Itend to drift to provide everything for everyone because I want to be that customer service guy that helps everyone out....dont know if it works well or not....I can keep up most of the time and I seem to keep repeat business from it....what are everyone elses experience with this?


thanks again


io
Maolinn
Tue Apr 27, 2004 9:47 am
#8

It mainly depends on your main customer base. I mainly supply a guild or two with armor and then have other individual, mostly repeat, customers. So what I try to do is keep large amounts of full suits of triple-layered kinetic composite in stock and then throw in ubese and chitin when I can. Also stock individual chests, pants, stun helms, and PSG's. I only rarely take any special orders because I don't have the time. As someone previously said, you just have to find your niche.


Lowca is also currently seeing an increase in the number of master smiths. I don't expect it to cause any problems, but it will probably result in me having to lower my prices and pay more for certain materials (like wooly hide).





Maolinn Suenaga
Master Artisan, Master Armorsmith
Tatooine Vendor Location: -3555, -5635 (near Bestine)
Naboo Vendor Location: 4900, 6125 (near Kaadara)
Corellia Vendor Location: 885, -4780 (near Coronet)
Lowca Server
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