Armorsmith Archive
Thread: Quick question......can you make this armor (possible??)
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IMANA
Thu Oct 14, 2004 3:58 pm
#1
just curious if this can be made.......special protection kinetic and stun comp? instead of all the electricity and stun i see all over the place.....if this is possible and any as from bloodfin sees this lemme know your name and we can work something out maybe? ok thx alot and look forward to your help and info! 
IMANA
Thu Oct 14, 2004 4:16 pm
#3
ShOckEdImpY wrote:
Yes
thx for the quick response bud.....now just gotta find a as on bloodfin to make this for meh!
Srednii
Thu Oct 14, 2004 4:19 pm
#4
to clarify 
Unlayered basic comp has electricity as it's special resistance, everything else in base, and stun isvulnerable.
To make stun armor you add stun layers, which moves stun from vulnerability to special, but only adds the resists from the stun layers to the stun and not the base (because it was vuln to start), so people use 3 stun layers to get that 40% stun while all the other stats are much higher.
To move kinetic from base to special (and thus making it unslicable note) you need to add a kinetic layer, and with only 3 layer slots you have to sacrific a stun layer if you want a kinetic layer, losing 13% (or so) of your stun resistance. But it should be relatively simple to make say (roughly)26% stun, 79-80%ish kinetic, and 65% ish base. Tho personallyI can't see there being much market for armor such as this. If I want 80% kinetic armor I use low ham 80% kinetic pve armor. If I want stun armor I use high stun/high base pvp armor, and get eff slices to move the base over 80%.
The electricity special resistance is stuckin specialon comp, no choice with it.
IMANA
Thu Oct 14, 2004 5:36 pm
#5
Srednii wrote:
to clarify
Unlayered basic comp has electricity as it's special resistance, everything else in base, and stun isvulnerable.
To make stun armor you add stun layers, which moves stun from vulnerability to special, but only adds the resists from the stun layers to the stun and not the base (because it was vuln to start), so people use 3 stun layers to get that 40% stun while all the other stats are much higher.
To move kinetic from base to special (and thus making it unslicable note) you need to add a kinetic layer, and with only 3 layer slots you have to sacrific a stun layer if you want a kinetic layer, losing 13% (or so) of your stun resistance. But it should be relatively simple to make say (roughly)26% stun, 79-80%ish kinetic, and 65% ish base. Tho personallyI can't see there being much market for armor such as this. If I want 80% kinetic armor I use low ham 80% kinetic pve armor. If I want stun armor I use high stun/high base pvp armor, and get eff slices to move the base over 80%.
The electricity special resistance is stuckin specialon comp, no choice with it.
thank you so much....i did all the crafting pros just didnt play around with them...this explanation is great and thx again for the info
GreatReorx
Thu Oct 14, 2004 8:13 pm
#6
IMANA wrote:
just curious if this can be made.......special protection kinetic and stun comp? instead of all the electricity and stun i see all over the place.....if this is possible and any as from bloodfin sees this lemme know your name and we can work something out maybe? ok thx alot and look forward to your help and info!
newb
Nichrf36
Thu Oct 14, 2004 8:32 pm
#7
IMANA wrote:
just curious if this can be made.......special protection kinetic and stun comp? instead of all the electricity and stun i see all over the place.....if this is possible and any as from bloodfin sees this lemme know your name and we can work something out maybe? ok thx alot and look forward to your help and info!
Become a wookiee and yor dreams will come true on this.
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