Armorsmith Archive

Thread: OK AS's ... give hunter-gatherers your needs

KzinKiller
Sun May 01, 2005 4:15 pm
#1

Organic, mineral ... what are the AS's top resource needs these post-CU days? What type of hide/metal/etc., what stats are of consequence to you?




*
The significant problems we face cannot be solved at the same level of thinking we were at when we created them
Albert Einstein

CU-1 ... CU-2 ... CUL8R
nimalaP
Sun May 01, 2005 4:39 pm
#2

Naboo Bristley, Lokian Leathery, Dant Wooly for starters. Dath Fiber is one nobody had used previously.. few other oddballs. Get in touch with me if your interested in collecting, you're on Tarq correct?




> - PALAMIN - <
Grumpy Old School Armorsmith
Retired
bleh...


KzinKiller
Sun May 01, 2005 4:47 pm
#3

Yeah, on Tarq ... until I put the character back into hibernation for a few more months, only back now to stop character wipe.

But Scouts & resource-gatherers that are still around don't stay as up-to-date on armor minutiae as AS's, so it will be helpful for you to have a couple threads that really advertise what resources are now in demand.




*
The significant problems we face cannot be solved at the same level of thinking we were at when we created them
Albert Einstein

CU-1 ... CU-2 ... CUL8R
salvestrom
Sun May 01, 2005 6:19 pm
#4

I don't know if it's been noted yet, but organic resources are alot easier to get now. Relatively speaking, I add hastily.


For example, the mission terminal in Deeja Peak (Theed/Keren terminals are no good), gives missions equal to the players level. This means level 80 plains tusk cats, giving 250 units of bristley hidea time, solo. In a group of 4 this figure goes up to 330 and that's only with novice scout harvesting skills. If someone else would like to post the numbers for ranger harvesting at this level, that would be great.


Although kill time is long solo, a group of hunters would be raking it in. I don't want to make any bold statements, but would this mean organics can no longer be sold for 100cpu? (An organised group with multiple harvestors could easily hit 100k without even noticing).


Salvestrom


MrBulwark
Sun May 01, 2005 9:01 pm
#5

Yeah, the CU-armor changes seem to be a boon for scout/ranger classes.





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turtleblues
Sun May 01, 2005 9:47 pm
#6

mineral wise id check the sticky thread , theres just so many , for the organics just what everyone has posted , i lean towards bristly and naboo bristly as its used in the battle armor and that seems to be the largest armor need for the mass's



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