Armorsmith Archive
Thread: Summery of Armorsmith issues with the new CU system
Message Edited by NalaniKonomohu on 04-09-2005 03:02 PM
My big concern is #2.
Why change layer requirements?
Could at least assault segments use the old comp segment resources?
Some consideration for our time and money invested would be nice at this point.
Just below #2 on my personal worry-list is #1, experimenatation has to be complicated and have some reward system to it for this to be any fun for me. Zero-sum layers with 1 line to experiment is a game breaker right there.
Good list Okram, you've been doing a great job from what I've seen, keep it up!
Blixtev and the rest of the dev team, I can't say what I think of the job you've done without being banned, I'll leave it at that.
1) lets not forget that, because we have to start all over in the resource department, there is going to be weaponsmiths with 2 years of collecting resources against our newbi armor. big inbalance there.
2) when someone goes to a weaponsmith to get a customized weapon, they usually only get one built for there profession. we will have to make 7 pieces of armor for every peep.
3) we're losing more money then any other profession. were're losing our resources, experimentation tapes. 100's of millions of credits. not even to say all the time and effort setting up harveys and resource vendor shopping all for nothing.
TurboSith wrote:
seriously.. give us the old system.. this new EQ2 system isnt cutting it... there is no thought in armor crafting anymore.. the only part of the game i even enjoy anymore is now reduced to a remedial level...
could this possibly be solved by allowing the RIS layer to be used in all armor????? just a thought
Fobok wrote:
TurboSith wrote:
seriously.. give us the old system.. this new EQ2 system isnt cutting it... there is no thought in armor crafting anymore.. the only part of the game i even enjoy anymore is now reduced to a remedial level...
Ok, I am getting really tired of this. While I agree with all the issues brought up in the original post, this line of turning it into EQ2 is tiring. The crafting system is not becoming EQ2's system! The crafting system is *nothing* like EQ2's system! They're making armoursmithing too simple, agreed, but they're changing itto be likedroid engineering... which is still from SWG! Complaints like this don't do anything to get things fixed because it makes us look like a mob following some guy in the front shouting 'You're turning the country communist!' over a slight raise in taxes. Shouting that they're turning the game into EQ2 makes as little sense as the systems are still very different!
As for the update in general, just because there's flaws in the system doesn't mean you scrap the whole thing... it means you fix the flaws. The combat update has far more benefits than downsides, it just needs some minor changes to fix the problems. Shouting out that the whole system should be scrapped (which you should *know* they won't do) is more likely to just drown out the constructive feedback, resulting in less getting fixed.
i've been positive and receptive for a while now... i broke down... i lost plenty of friends to WoW and EQ2 and did not play because the system was too generic.... the fantasy genre has been nearly unchanged .... and to see a great game with so many intricate details be remedialized is disappointing...
to me.. broken corpse runs were more fun then the new craft system...
QFE!!!!
Message Edited by Ileanna777 on 04-09-2005 04:27 PM
Message Edited by Ileanna777 on 04-09-2005 04:28 PM
Only the Mabari Chestplate uses 7 Cores. Which might have reasons but might also be unintended. All otherbody armorsrequire3 cores.Body pieces including biceps like the Ubese jacket require 5 cores which is the sum of chest plus l+r biceps. Altogether both Ubese and Composite appearence require 11 cores for the full set.
TurboSith wrote:
7 identical cores for a chest plate
im sorry but that is insane... especially if loot parts dont drop in more then 11.... something taht decays 100x faster then a weapon but uses just as much if not more as the complicated weapons doesnt make sense
seriously.. give us the old system.. this new EQ2 system isnt cutting it... there is no thought in armor crafting anymore.. the only part of the game i even enjoy anymore is now reduced to a remedial level...
and dont even get em started on teh interface and keymap... I DONT WANT TO PLAY WOW OR EQ2 ...