Armorsmith Archive
Thread: Before the CU, did anyone ever try this?
Anyway, the way I did this was using krayt segment enhancers with at least 3 seperate resist in double digits. Ideally the electricity bonus on them would be low instead of one of the other stats.
As an example of what I would do, Ill throw some arbitrary numbers out - You vet AS will be able to figure out what it is.
Lets say my local mdef friend brings me some krayt seg enhancers with Blast, Cold and Heat with at least 11% or greater. If I had enough to make a chest, what I would do is make a run of layers of Kinetic, Energy and the 3rd would be whichever of the 2 was lowest on the enhancer. My layers would be 4%base 11% special. Tyically, unless I used poor resources I would get a composite piece with base resists in 80%, all in the slicable range. Of course, Stun was out, but I was making it as a trophy not as a wearable suit of armor. (The night before CU I was asked to tank a Giant Canyon Krayt for some jedi friends to finish their trials and decided to wear it - the encumbrance was so heavy I almost got killed lol)
During the crafting of this I would ignore encumbrances altogether, so it was a very heavy suit of armor. If I remember correctly I had a few 80/80/80/80/78/78 pieces that I had sliced and got encumbrance slices each time. It was very much like making health enhanced layered armor now, with all the customized runs of specific numbers of layers.
I really wish I had completed it in time and put screenshots up of it as I figure it would be a good statement suit that would announce to my server that I was as good as the long established "masters" but I guess that wasnt in the cards. Interestingly enough these pieces didnt convert very well after the CU. Even with a high base, it converted just as poorly as most of our excess stock did.
The reason I post this now is I was contemplating logging in to craft, and got to thinking of how much fun it used to be compared to now, when every little tweak would make armor completely specialized.
/sigh the good ol'days eh?
Riekes Pekac
Jeterb wrote:
I played around alot with NS Shards pre-CU and made alot of nice helmets, chests etc. Don't think I ever managed to build a complete 80% suit but very close at least. I sold 71% base armor with very pretty ham so I had a good starting point. Everything comverted to complete junk though.. canceled my AS for three months cause they screwed us over so. I'm back again but it's just not the same.
you made me some nice composite armour
and those b@stards said things would convert well if it was good stuff
i had a friend with a 100% resistchest plate turned to rubbish in the cu
Ah the good old days of composite armor. Makes me cry everytime I think about how great armor crafting used to be.
But anyways, why did you approach your armor using that method? Using Krayt segment enhancers would put everything into special protection limiting resist to 80% max. Also making the armor very heavy.
Back then I think the true test of AS was making 90% base armor with no HAM. Off course the Helm, Chest and Leg pcs would have 150 resist to Mind, Heatlh and Action secondary stats repectively. But the boots, gloves, bracers and biceps would have zero encumbrance. So a full suit would be just arround 150/150/150 with 90% base. Vulnerable to Stun offcourse. I was almost finish with whole suit all I needed was the leg pc. I had the suit proudly display at my shop but when the CU came arround it made almost cried cause all the hard work I put into that suit.
Stoehovve wrote:
wasn't aware any of the resists could get past 95%, even with a slice..
b4 the cap came into place
JuddaFett wrote:
b4 the cap came into place