Armorsmith Archive
Thread: Making 8100+ energy recon armour (need help)
provide more information, mation, ion......need coorrrrrrrrrrrrrrrrrrect dta to colrelllllate possible answ, answers to your queeeeeeeeeeeeeer, query./reboot. /logout
/5
/4
/3
/2
/1 logged out at 8:36 AM
/log in 8:36 AM
what resources have you been using?
how close have you come to: Making 8100+ energy recon armour ?
which type of recon armor do you expect to: Making 8100+ energy recon armour ?
what is your armorsmith template right now?
what type of armor attachments/clothing attachments/bio-engineer clothes/buffs/tools/crafting stationsare you crafting your armor with?
what exacccctyly do you want the Armorsmith bot to help you with...........?
..........
Considering in his sig he states he has madeseveral suits of RIS and is already a 12 point smith with +25 assemsbly. I think he already understands the above "advice" What he is asking for is what resources did any other fellow Ahazian Smiths use to achieve a 8100 plus Energy resist.
Since I assume from his sig he understands Armorsmith well enough to make RIS. I would further assume he knows that he will only hit 8100+ with recon armor.
So back to his question what resources did a fellow Ahazian use to hit 8100 for the energy resist.
Why ask this question if he wasn't going to use a Resource deed or go out and buy the resources he requires?
Message Edited by Rolfie on 10-13-2005 06:50 AM
Ahh, my bad... was just tossing in my 2 cents.
Rolfie wrote:
Considering in his sig he states he has madeseveral suits of RIS and is already a 12 point smith with +25 assemsbly. I think he already understands the above "advice" What he is asking for is what resources did any other fellow Ahazian Smiths use to achieve a 8100 plus Energy resist.
Message Edited by Rolfie on 10-13-2005 06:50 AM
Was a bit bored at work so had a look on swgcraft for you.
Server best for ahazi would be 93.7 energy layers without a 2% crafting buff this would be an energy bonus of 12 x 93.7 = 1164. Add in the 2% buff to get around 1185-7 allowing for some resource cap loss.
This would be acheived using the following (if swgcraft's database contains the right user inputted stats)
Ferrous Metal -kammris iron Imisev 963 989
Polymer Giopeithide 990 905
Plexite Amorphous Gems Oodokemn 935 398
Plexite Amorphous GemsIdota 897 421
Alantium Carbonate OreIbakate 939 93
Message Edited by WittyNewt on 10-13-2005 06:04 PM