Armorsmith Archive

Thread: List of what is confirmed working and what is not

Capt_Obvious
Sun Aug 07, 2005 7:16 am
#1

Ok guys got good news and bad news, Monroe take note buddy


Went ahead and made 1 of each segments enhanced, did not show enhancements


Then made some basic cores with said segments, did not show enhancements


Then went ahead and made a single feathered enhancement, (do not believe it showed enhancement as I accidentally inserted it into the bone armor below before I could confirm)


At this point figured I'd go all the way and just make a final combine, at this point the enhancements stuck!!!!!!!!!!!!!!!!!!111!!!











While I was making these, I made a fresh schematic for black composite chestplate, and it reverted to default gray composite so the factory color palet is definately still borked.


Let the flames begin!!!!




The-waco kid Retired Crafter extrordinaire
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Goodbye to all my friends and allies and enemies, may we meet on greener pastures somewhere else where the players dont get F'd over for spending the last 2 years of their lives playing a worthless POS of a game!
KassiusAreemi
Sun Aug 07, 2005 10:03 am
#2

I have a fewquestions:


- How much do Peko Peko Albatross Feathers enhance an armor part. I can't see any stats on them. Do they have a fix "+health" value or are there different ones?


- What other parts can be used to enhance assault armor? What arethe best parts for it and how many do I need for each part?



I am just wondering about this because I want to start using my Mandalorian Armor shematics and want the best stuff for the parts.


Thx for the info



The one and only ...

Kassius Areemi
Bountyhunter
Vendor: -5063/-2815 Tatooine/KCI
LgEnder
Sun Aug 07, 2005 10:07 am
#3



KassiusAreemi wrote:
I have a few questions:
- How much do Peko Peko Albatross Feathers enhance an armor part. I can't see any stats on them. Do they have a fix "+health" value or are there different ones?
- What other parts can be used to enhance assault armor? What are the best parts for it and how many do I need for each part?
I am just wondering about this because I want to start using my Mandalorian Armor shematics and want the best stuff for the parts.
Thx for the info





I believe Post-CU feathers converted over to +20, though I have also heard reports of soem +25s. Post drops are in the +15ish range I think.

For assault you'll want rancor hides, with pre-CU ones being at +15.



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KassiusAreemi
Sun Aug 07, 2005 10:22 am
#4

Thx for the first info. That will be a hard job to get my hands on rancor hide. Never seen it anywhere for sale. How do I know how good a peko feather is? Just bought one and it doesn't say anything about the bonus.



The one and only ...

Kassius Areemi
Bountyhunter
Vendor: -5063/-2815 Tatooine/KCI
pykescylla
Sun Aug 07, 2005 10:41 am
#5

Post CU feathers haven't been showing stats. You had to craft them into an FAE to get the bonus to show up. So now the bonus only shows up in the final combine? Talk about crafting in the dark. Whee.



Pyke Winoda
Retired Master Armorsmith w Reformed Smuggler w Former Mayor
Twelve-Point Smith w RIS Certified
DREADNOUGHT Armor w Saldara, Dantooine 6690 -4626

Capt_Obvious
Sun Aug 07, 2005 2:02 pm
#6

K guys sorry to freak ya out there, just made another feathered enhancement, and it came out +20. The Bonus did not show until the piece was finished and out of the hopper. Making some more cores today, so I'll do some more testing on them as well too



The-waco kid Retired Crafter extrordinaire
The-Waco Kid-Master Pistols, Master Carbines-PERMA-CANCELLED
-Nuna- Slayer-Master Armorsmith, Master Merchant-PERMA-CANCELLED!
Hunkahunka-Master Bounty Hunter, Master Rifles-
PERMA-CANCELLED!
Goodbye to all my friends and allies and enemies, may we meet on greener pastures somewhere else where the players dont get F'd over for spending the last 2 years of their lives playing a worthless POS of a game!
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