Armorsmith Archive

Thread: Lightsaber Damage Resistant only to PSG's PER TH

Silvadeus
Fri May 28, 2004 11:48 pm
#1

Straight from Thunderheart


What is the new lightsaber damage type?

A new damage type has been created called, "lightsaber damage". All armor is vulnerable to lightsabers, with the exception of Personal Shield Generators. However more to the issue, there really wasn't a new name that fit besides "lightsaber" at the moment. Some of the suggestions by players were "Glowing Beam of light", "lightsaber-energy", "Plasma", "Light" and "Extreme Heat". When considering all of these things, we stuck with a very basic title that everyone could relate to. "Lightsaber" damage is a literal description and describes it as well as we can without creating any form of confusion with existing energy weapons.


What do you guys think? I Personally am unsure about this atm... but comments or other info?




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Silvadeus (Starsider)- Currently 2-1-3-4 BH, 4-3-3-1 CH, and Master Novice
Large Supporter of the Bounty Hunter/Jedi Conspiracy since 5/17
IRCrimson
Sat May 29, 2004 1:01 am
#2

Well, there really are no winners in an argument of symantics. I mean, LIghtsaberlike weaponry exists in most sci-fi settings and is eithor a refracted laser beam or a contained slasma stream that is released to cut when the beam is broken. THere are no plasma weapons in the game right now ( thank god ) but lasers do energy damage which is already overdone. The PSG defence I agree with simply because nothing stands up to them in the movies ( even though it pretty much makes all combat professions besides jedi moot after they make it quest based ) but as mentioned you're just looking at a discussion of symantics and confusion. Light saber damage is probably appropriate. It's not very elegant ( scratch that, it's downright homely looking ) but it is clear and concise. Nothing else does that kind of damage.
Okram2k
Sat May 29, 2004 1:28 am
#3

Just more reason that jedi's will be the only viable PvP class in the near future.



dddddddddddddddddddddddddddd
Oa'kron of Tempest
Retired Armorsmith, Architect, Merchant, and RSF Pilot!
Armorsmith Correspondant: November 2004 - April 2005.
Revolutionary: April 2005 - Present.
" So instead of sticking to the thing that our players really love, we start changing it. And now we're alienating the players playing our game, losing our subscribers."
- Jeff Hickman
LLJK_Griz
Sat May 29, 2004 2:36 am
#4






Okram2k wrote:
Just more reason that jedi's will be the only viable PvP class in the near future.






BH will have to bring their own jedi to be able to kill their marks



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ChilastraBH
Sat May 29, 2004 3:15 am
#5

ha! this is great for AS'


PSG sales will skyrocket!


LLJK_Griz
Sat May 29, 2004 9:05 am
#6

PSGs will still be useless, they'll break in like three hits and with that stupid armor equip delay you'll be dead before you can put on a new one.



POKEY THE PENGUIN SIG REMOVED BY GARVA BECAUSE "Just because you are crafty enough to get around the technicality of it being a .jpg or .gif does not mean it is not an image, it is not ascii art, it is an image" SO HERE IS MY NEW SIG.
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Srednii
Sat May 29, 2004 11:44 am
#7

And I thought psg's didn't work with any armor piercing weapons? (lightsabers are AP3 yes?)



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Sre'dni Vashtar - Bria
sv Armoury -4976, 2712 Corellia
masselin
Sat May 29, 2004 6:34 pm
#8

"The PSG defence I agree with simply because nothing stands up to them in the movies............ "



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in return of the jedi, luke's saber bounces off of boba fett's jetpack or armor or something...





wT F i'm rOLLin' IN a MaCk tRUck that's stOLen guesS wHat i'm hOLdin aMMo ta BUst my LoAD stILL i'm EASIN' oN dOWN teh yELLow BRIck RoAD....
Okram2k
Sat May 29, 2004 11:27 pm
#9

If this where like the movies, one shot from a blaster and you'd be dead.


Anyone play Jedi Knight II? There was armor in that game that was resistant to light sabers.



dddddddddddddddddddddddddddd
Oa'kron of Tempest
Retired Armorsmith, Architect, Merchant, and RSF Pilot!
Armorsmith Correspondant: November 2004 - April 2005.
Revolutionary: April 2005 - Present.
" So instead of sticking to the thing that our players really love, we start changing it. And now we're alienating the players playing our game, losing our subscribers."
- Jeff Hickman
Fd3sBass
Sun May 30, 2004 12:47 pm
#10

Well cortosis ore DOES exist in game...I am betting on a quested schematic or something to make a Cortosis weave segment for the resists like stun. Not slicable, but something.




Tyy'che / Oew

CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell

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