Armorsmith Archive

Thread: Question.....

JarilOhms
Tue Nov 04, 2003 2:25 pm
#1

I pretty much have narrowed it down to 2 options for my other proffesions along with carbineer. They are:


Master Carbineer, Doctor (2-4-4-0), and the scout (4-0-0-0)


Or....


Master Carbineer, Bounty Hunter (0-3-0-0), Novice Medic


Which one of these combinations (or any other suggestions) would be the most helpful in PvP and PvE?? Thanks


Orgell Abothagmo

Rorenikibi
Tue Nov 04, 2003 3:06 pm
#2

Doctor, screw the BH crap, get yourself the ability to absorb damage and you can take your time hammering your targets with ChargeShots interspersed with CripplingShots and get a little tear in your eye when the dozenth shot in a row doesn't even twitch your HAM bars with your Doc buffs at full force.




Captain Janu Hull CFA-7
In the event of an emergency, this pilot's ego may be used as a floatation device.


JarilOhms
Tue Nov 04, 2003 4:12 pm
#3

/bump


Any other ideas?

Makarish
Tue Nov 04, 2003 5:46 pm
#4

well i personaly went to the dark side and did master carbineer with BH carbine 3 and novice medic, and let me tell you it rocks, theres not much of anything that can last for 10 seconds against me. i take down things with 10k HAM in 5-8 seconds depending on if i get lots of health hits or if things scatter too much. i have been with a couple commando's when hunting and they can barely out dammage me and with chargeshot i can keep things at bay more than long enough to take them down. the only problem is if you think HAM cost are bad for carbineers it gets much worse in some ways when your fireing at the speed cap(im a bothan with 600 quickness and cripple costs me 116 with my laser carbine)




____________________________________________________________________________

Makarish the Master Doctor/ Novice Musician of Chilastra
Colonel Krith'cha Torak the Master Swordsman/ Master Brawler/ Master Fencer/ TKA of Chilastra
Proud member of Sacred Nemesis - www.SacredNemesis.com
JarilOhms
Wed Nov 05, 2003 8:13 am
#5

/bump


JarilOhms
Wed Nov 05, 2003 8:03 pm
#6

Or maybe.......


Master Carbineer......Master Pistoleer......Whatever else I have the skill points to do............

Orgell Abothagmo

JarilOhms
Thu Nov 06, 2003 9:32 am
#7

/bumpagain
jabjowie
Thu Nov 06, 2003 2:06 pm
#8

Master Carbineer, Doctor (2-4-4-0), and the scout (4-0-0-0)


it is as if you read my mind...i think this looks great...and you will have a lot of fun with the res and buff abilites...not to mention cure poison!




::::::::::::::::::::::::::::::::::::
master nuthin
"It's just a game fuzz ball"
::::::::::::::::::::::::::::::::::::

Vegeta021
Thu Feb 12, 2004 7:54 am
#9

Did anyone have trouble crafting last night? I crit failed 12 times making 18 peices of armor. I am a Master Armorsmith andwas at my +42% Armor Crafting station, useing a +15% Armor Crafting tool. I am wondering if I was the only one.



Allock "I shot first" Darkstar,
One lean, mean Rodian.
Tocy
Sun Feb 22, 2004 10:12 am
#10


mbh here and i was wondering where i could find the quest to get the nym slug thrower, just want another weapon to play around with ^_^



TIMMIE BRADY
(Role Playing for Change)
This game is only as good as you make it.

Master Fencer, Master Brawler, and a few other things......
**Jedi Initiate - 4/1/2/3**
Horhey
Sun Feb 22, 2004 10:14 am
#11

Nym is on Lok. Nym's stronghold has the only starport on the planet. Nym's palace is directly on the opposite side of the stronghold from the starport. Do the quests for him and his cronies and you get the slug thrower.



Egroeg Recneps
~ Master Bounty Hunter ~
"Call me whatever you want... I'm calling you dead"

Tocy
Sun Feb 22, 2004 10:22 am
#12

thank you



TIMMIE BRADY
(Role Playing for Change)
This game is only as good as you make it.

Master Fencer, Master Brawler, and a few other things......
**Jedi Initiate - 4/1/2/3**
Magnum062
Fri Mar 12, 2004 3:51 am
#13

I'm currently MCarbine /MDoctor
However getting throuh buffs in pvp isn'tthe easiest thing to do in pvp with a carbine. About the only way i ahve to do any dmg is a fast carbine and hope to wear them down or scatter 2 and hope it hits the mind now and then.
My question is this:
Ive been pondering dropping the craft line of doc and picking up the knowledge line of CM and jsut buying my supplies.
With this setup how effective at range helaing will I be and also how effective will this line of CM be for me.
Should I not ever bother?
Im jsut looking to toss couple poisons/disease to help my carbine dmg along.

Thanks in advance



Kauri - Jasten Merl, MBH/Jedi
Imperial Rank Lt.:Colonel
Launchpad-MCH/MCM Nuetral
Bria - RF-Zero-Six-Two, Combat Medic/Carbineer
Impiral Rank: Lance Corp
Stormtrooper Epsylon
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