Armorsmith Archive

Thread: How good is this Battle Segment?? Now with a Follow up question!

WittyNewt
Tue Aug 23, 2005 3:12 pm
#1






Skylla-Menace wrote:


I realize mileage will vary, but I'm curious about a Battle Armor segment, layered with 4 energy. I'm coming up with stats of 1240E 636K 938B. From your experience, how does that fair with your own segments? I'm trying to guestimate in this new system how that will influence the final combine.


Thanks!

Message Edited by Skylla-Menace on 08-23-2005 01:48 PM




Your energy layers are not very good, +75 energy. The segment base of 938 is fairly good. Alot will depend on your core resources. If your segment and core resources allow you to hit the unlayered cap then your final combine energy value will be 6906. If you cant hit the cap then add 906 to your unlayred final combine energy value to find out your layered result.


My own battle segments have an unlayered base of 979 and I can make +97 energy layers, but its all about resources so there is no skill, I just happen to have collected well and Farstar has had good alantium ore and plexite gems for energy layers.


Read this thread if you want more details of the simple maths behind segments, layers cores and how it all stacks up


http://forums.station.sony.com/swg/board/message?board.id=armorsmith&message.id=103706





Offer my winnings to the resource vendor at:

ZK Combat Gear - 800m from Threed Starport on Naboo, waypoint -4643 3380

Kreen - Armorsmith+2, Artisan, Merchant, Master Carbineer. RIS Certified
Moeru - The all new SOE harvesting template MBH, MRifles Pistols 0404. (Goodbye Master Ranger until the revamp)

Click for armor colour charts and Click for armor style pictures
Click for health enhancer faq and Click for health armor examples


EnalaMasterDE
Tue Aug 23, 2005 3:14 pm
#2






WittyNewt wrote:





Skylla-Menace wrote:


I realize mileage will vary, but I'm curious about a Battle Armor segment, layered with 4 energy. I'm coming up with stats of 1240E 636K 938B. From your experience, how does that fair with your own segments? I'm trying to guestimate in this new system how that will influence the final combine.


Thanks!

Message Edited by Skylla-Menace on 08-23-2005 01:48 PM




Your energy layers are not very good, +75 energy. The segment base of 938 is fairly good. Alot will depend on your core resources. If your segment and core resources allow you to hit the unlayered cap then your final combine energy value will be 6906. If you cant hit the cap then add 906 to your unlayred final combine energy value to find out your layered result.


My own battle segments have an unlayered base of 979 and I can make +97 energy layers, but its all about resources so there is no skill, I just happen to have collected well and Farstar has had good alantium ore and plexite gems for energy layers.


Read this thread if you want more details of the simple maths behind segments, layers cores and how it all stacks up


http://forums.station.sony.com/swg/board/message?board.id=armorsmith&message.id=103706








i think infinty has the worst ever alantium carb ore, our best is: OQ= 953 and SR= 14



Enala Ote/Ikodu Ome
Dark Jedi/12pt AS
'Knowing is not enough, we must apply. Willing is not enough, we must do!'
I desire power above all else! I will not hesistate to strike thee down!
The Rancho Shopping Experience: 12pt Weapons (& PUPs), 12pt Armour, Resources, Loot, Stims
Naboo -3696 5131 (near Theed)

Skylla-Menace
Wed Aug 24, 2005 12:42 am
#3



I realize mileage will vary, but I'm curious about a Battle Armor segment, layered with 4 energy. I'm coming up with stats of 1240E 636K 938B. From your experience, how does that fair with your own segments? I'm trying to guestimate in this new system how that will influence the final combine.


Thanks!

Message Edited by Skylla-Menace on 08-23-2005 01:48 PM

Message Edited by Skylla-Menace on 08-23-2005 07:48 PM



Skylla
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