Armorsmith Archive
Thread: When running the crafting macro, is your first crafting tool sacrificed?
That's exactly what I have, however I still have to sacrifice that first tool...though I'm not putting any materials in it now, as I know better.
HOWEVER, this is the 5th time in a ROW...I've had to RETYPE the 3 other tools into my macro. Maybe it has something to do with me be next to my personal crafting machine I don't know, but this SUCKS. I'm going to go upstairs, RETYPE this crafting macro AGAIN, and hopefully tomorrow evening, what I type tonight, won't be gone...anyone else having this problem TOO? ![]()
I've had trouble with long macro's on the past. For some reason they seem to "freak out" when they get beyond a certain length. I've checked, re-checked and triple checked them, and they just dont do what I've typed. And they change themselves sometimes.
The solution I've used is to break them into several smaller macros. For example, I just finished doing Armorsmith with 12 craft tools, using the following method:
I used three macros title, in order: ubese, ubese2 and ubese3
Set up the first macro to run slots 00, 01, 02, 03, & 04.
As the last line of this macro: /macro ubese2
The second macro ran slots 05 thru 09
Last line: /macro ubese3
Third maco runs slots 10 & 11
Last line : /macro ubese
Then you just need to start the first macro and it loops all 3 until you /dump.
I hope that solves your problem.
I'd recommend going into your Ctrl-O options menu and under Interface>Keymap (I think it is) you can rebind your Chat>Copy and Chat>Paste. I have mine rebound to Ctrl-Shift-C and Ctrl-Shift-V. By doing this, you can create an exact copy of one of your working macros (ie. the one for your second crafting tool) and create an entirely new one with the exact same text. Then just replace the toolbarSlot## with the correct number and give it a whirl. This should definately fix it. =)