Armorsmith Archive

Thread: The obilgatory rate my first set of composite post

DirthNader
Tue Mar 09, 2004 8:41 pm
#1

Okay, so I finally got done messing around with layers and made my first set of schematics. I was going for a nice balance between HAM and resists, while still hitting that 80% kinetic number that seems to catch everyone's eye. Anywho, the set came out like this...


80% kinetic, 66% elec, 59% base, 687 / 614 / 699 HAM


I honestly don't know how that stacks up against most other composite in my armorsmith character's server, but the two sets I bought for my bounty hunter today on Ahazi were about the same on resists but a good margin higher on HAM. I'm not really sure if this will sell well, since a lot of folks I run into don't seem to care about HAM, but I do, and the worst case scenario is that I'll havea ton of armor for my own personal use!



The artist formerly known as Ittov
theonebountyhunter
Tue Mar 09, 2004 9:07 pm
#2

i say make it and run bro, see what you can get for it on your server, lately no one has even cared about low encum armor, atleast that is what i am selling the least of, when you can get a buff for 3 hours encum is really no matter sometimes it seems. i'd charge the normal 300k a set and see how it flies



Brutas / Raah
WOOK, Mos Kashyyyk, Tatooine, Eclipse
Winnings @ -6672 -5060 any Vendor
Bey
Wed Mar 10, 2004 6:40 am
#3

Its a great set. If it is truly your first then you are off to a good start...you seem to have learned how to experiment right


You will mostly see variations depending on materials used...


People in the market for 80% kinetic will buy it almost regardless of HAM costs as they commonly buff into it anyway. If you can push the HAM down and keeping the 80% kinetic it sells even better.


So I think you will have trouble keeping armor with stats like that stocked on your vendor once people start spreading the word



Xexo Sparks
No longer : Master Armorsmith / Master Merchant / Master Artisan due to lack of content for non combat characters
PBR_Streetgang
Wed Mar 10, 2004 7:51 am
#4

Good stuff, same comment tough w/ regards to HAM. Once you play in the 80% range your looking at buffs/food anyhow.


The rules for armor have completely changed w/ the introduction of mind foods.


Ithink high ham and higher base may sell faster but who knows what life is like on your server. Shoot for that mid-range 65ish% base perhaps. It makes for an attractive offer on the vendor these days.





PBR Streetgang
UmmonPrime
Wed Mar 10, 2004 7:57 am
#5

My low encum armor barely sells anymore, but all my high base stuff does. Before the foods, it was just the opposite.



Elood- Trader - Retired AS/SW

Elood'- Jedi- I know, I suck. Bite me

Dark Sword, Naboo 6932 2054 Loots


DirthNader
Wed Mar 10, 2004 8:08 am
#6


Thanks for the feedback guys. Once I got my confidence up with this set I made some schematics for slightly higher HAM and around 63% base.


I really made this armor the way I like to wear it. I've got some very heavy stuff with high resists on my bounty hunter toon, but unless you get a set of buffs for 2000 on each secondary the HAM costs of specials and what little damage that does go through seems to wear down my health and action too fast. Not having any medic skills makes regen critical to me. I guess in the short PvP fights regen doesn't mean squat, but for most of the high-level PvE I do HAM regen is what determines whether I live or die.


In any event, I havea feeling anything with 80% kinetic will sell after the publish has been live for a few weeks. And frankly, I'm not doing it for the money, I really enjoy the crafting side of things. In fact, these 50-60 suits will probably be the last kinetic layered comp I do because I kinda feel like I've been there and done that with 80% kinetic comp. I've been playing around with electrical layers in anticipation of the crafting changes. Since there's no use experiementing on the special protection with those, it frees up a few points to spend on the base without sending the HAM up into the stratosphere. Pretty good stuff so far, and since everyone wants effectiveness slices these days a decent one gets the kinetic resists (along with everything else) up near 80%.


Again, thanks for the feedback.

Message Edited by DirthNader on 03-10-2004 07:11 AM



The artist formerly known as Ittov
StarchMonkey
Wed Mar 10, 2004 8:53 am
#7

Looks pretty good to me!! My layer resources are terrible so I still have yet to make some really good layered Composite. My unlayered has gotten up to 64/55 though. I'm getting there.



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Joryn Sunnrae
Master Swordsman
Master Medic
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