Armorsmith Archive

Thread: DEAR SOE / DEVS Please provide definitive conversion ratio's and resource needs NOW

merandor
Mon Apr 11, 2005 10:50 am
#1

Dear Developers


This isnt a whine. To be honest I actually like and support many of the changes being made. These changes however represent a massice sea-change in everything we have been doing and the game we have bought and paid to play. As a medium sized 12 point smith with a good business and repeat customer base - particularly wookies, the way things stand I wont even be able to make a kinetic layer despite having 15 million units of quality Armorsmith resources. The Answers / Information I would like are as follows: (this list will grow with others feedback)


1. Current armor is capped at 80% special / 80 % base - with 90% base possible after slicing. What are the new resistance / statistic caps ?


2. Exactly how will existing armor be converted with reference to those caps. Will my 80% Kinetic 90% base RIS armor still remain perfect with the best resistance stats possible ?


3. What precisely will happen to existing Layers and segments - please provide worked examples and formualewith reference to caps. The reason I ask this concerns basic armorsmith needs like Kinetic Layers. I dont have any chromite carbonite ore. Is it worthwhile making a run of layers now so I can make atleast some armor post CU ?


4. What will happen to schematics in our datapad. I tend to make schematics for 1000, but only run off 100 or so a time (layers and segments excluded) WHat happens to these shchematics.


5. SR or UT. This requirement seems to have changed on TC. Is this absolutely guaranteed and permanent ?


6. New resource requirements on TC. Are these permanent ? Smiths need to start preparing now.


The radical change to armor you have announced is not something any of us paying customers requested. You are significantly altering the product you initially sold us without our consent. Deliberately trying to screw people by last minute resource changes or non-dislosure of important conversion informationwill only worsen peoples attitudes. This aspect of consumer protection legislation ( what could be argued is effectively 'bait-and-switch' marketing from online subscription gaming companies) has yet to be tested in the courts. The more people you pi*s off by not being honest and informative about these unrequested fundamental changes to the game, the more likely SOE receives the incredibly bad publicity of getting sued over this.


FULL DISCLOSURE OF CONVERSION RATIO'S and FINALISED RESOURCE REQUIREMENTS NOW


Merandor / Meran / Lman



Meran's Armor
Falkland Naboo 5940 -3880
Kesslan
Mon Apr 11, 2005 11:26 pm
#2

500 credits says you get screwed.



Master Artisan, 12pt Master Weaponsmith, 12pt Master Armorsmith. R.I.S Certified, Rebel Faction Armor
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Stealing your wallets since November 04
-FireStorm-
Tue Apr 12, 2005 12:45 am
#3

Good luck on this man, SOE has an auto ignore feature for posts like these that only ask what everone wants to know and are oviously straightforward.


For onceI wish someone could SUE SOE and win, seems the only thing SOE (and more recently Lucasarts as well, Just see KOTOR II and the "whops game was never finished" ending cus it HAD to be pushed out by XMass for the Xbox) listens to is Money and Lawsuits.


They are trying to turn this game into wow and everquest 2 honestly at first was a really cool idea but then they started going overboard and is no longer what it was.



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AtonuTragona
Tue Apr 12, 2005 4:49 am
#4

C'mon Evil Dungeon Masters, give us the info.
Ruebacca
Tue Apr 12, 2005 5:32 am
#5

I like your motavation. You need to know this information so you can serve your customers. SOE can you here me. But honestly I dont think thay can answer your questions.


I think the best prep for the CU is not to spend your credits. Stock up on credits.


For myself. This weekend I lifted all my harvesters, stocked all my vendors and put 60 days credits on everything. I wont login again untel the CU. I wont buy the expantion, until I see the new game. Thats what it is a new game. I will test the new game and see if i want to play. AS has been nerfed. I think crafting in generial has been nerfed. No challenge, No fun. If combat is fine I might stay to play that.


Radient has the player base for large scale battles. Recently 500 rebs attacted 200 Imps at the city of Omen. If the server can better handle such events I will contiune to play. With doc buff's only being minor enhacements. I can run overt alot longer and at a whim.







Ruebacca

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Raiker: Hunting Reb wounded in Restuss.
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