Armorsmith Archive
Thread: Can I get a list of resources and stats required from them please?
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Kindbeer
Tue Apr 12, 2005 8:21 am
#1
Waddup all
I am an Armorsmith on Lowca and have been since October of 2003. I have been using all my time in TC to test the rifleman tree and have been hearing of all kinds of changes to Armorsmithing in the CU.
Have the stat requirments on materialschanged for making armor? If so, what are they now?
What, if any, are some of the new specific resources we will have to mine? i.e. Colat Iron for comp, Titanium Aluminum for R.I.S.
If anyone could take the time to help me out on this I would greatly appreciate it. It is taking forever to grind Rifleman and I doubt I will have time to grind Armorsmith before everything goes live.
Thanks
WolfStrong-III
Tue Apr 12, 2005 8:25 am
#2
The requirements have been turned back from OQ/UT to OQ/SR.
Here's a clicky that lists all the schematics with the named resources as they stand atm on TC.
Kindbeer
Tue Apr 12, 2005 8:27 am
#3
thanks
I had just found that post
so the stats were changed back to OQ/SR again?
WolfStrong-III
Tue Apr 12, 2005 8:33 am
#4
Yes. I've not been on to check this out myself but have heard from several MAS that have been on TC and from our beloved correspondent (thank The Force he's with us and I'm sure alot of professions would love to him representing them as well) that it is indeed back to OQ/SR except for appearance which is OQ/SR/DR which only affects the condition I hear.
Kindbeer
Tue Apr 12, 2005 8:50 am
#5
Stoked
Thanks. As for condition, on live I have been substituting condition experimentation for the encumb with the last 3-4 points and getting over 40k condition for a while now and people LOVE it. With 4 piece suits no one cares about encumb but everyone gets stoked on the higher condition. I always thought DR should be involved in the condition so that's cool.
Thanks for the replies 
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