Armorsmith Archive

Thread: Grinding AS Post-CU Anything better than Ubese Shirts?

Moriendor
Thu Jun 09, 2005 7:03 pm
#1

Read on here that some armor now requires a lot more resources and since resource requirements and XP are directly related, I was wondering if there is a new, good way of grinding AS? I'm not concerned about resource usage BTW... just want to minimize clicks and get to Master AS as soon as possible. Any useful hints are much appreciated. Thank you .


Moriendor
Fri Jun 10, 2005 9:13 pm
#2

Please... I'm not AS yet or otherwise I'd check the schems myself... so does anyone know if there is a -possibly wasteful but rather quick- way to master AS now? Thanks .


justapilgrim
Fri Jun 10, 2005 9:39 pm
#3

layers take more resources than ubese shirts now I think, and I know for sure that cores do


you could make segments (not in practive mode) till your inventory is full, then make cores till all segments are gone, this would be faster IMO




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Moriendor
Sat Jun 11, 2005 7:59 am
#4

OK, thanks . Do you know of a post or website that has a listing of all post-CU layers/segments/cores/whatever including the resource requirements? That would be very helpful .


Moriendor
Sat Jun 11, 2005 8:04 am
#5

N/m .. found it .


CG_Cowboy
Tue Jun 14, 2005 9:07 am
#6


I just finished the grind to Master Armorsmith post-CU, and I have to say that Ubese Shirts are the way to go IF you can get the macro to work.


I started out with cores. I'd do a factory run of 1000 segments and then grind standard cores for about 220 xp each. (You could craft the segments as well, but the xp gain is minimal, 70 xp each I think, and you need additional resources in your inventory.) The problem is thatsince thereare so many resources required for cores, the double-clicking gets insane.


Ubese Shirts only give 94 xp each, but I managed to get a macro to work (a total accident and it didn't work the way it was supposed to, but I got the xp). With the macro and 11 crafting tools, I could churn out just over 1,000 xp in a little over a minute. With no sub-components and only a couple resources required, the double-clicking was greatly reduced. I only suffered minor carpal tunnel syndrome as opposed to the permanent crippling that grinding cores was giving me.





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LeviticusD
Tue Jun 14, 2005 10:56 am
#7






CG_Cowboy wrote:


I just finished the grind to Master Armorsmith post-CU, and I have to say that Ubese Shirts are the way to go IF you can get the macro to work.


I started out with cores. I'd do a factory run of 1000 segments and then grind standard cores for about 220 xp each. (You could craft the segments as well, but the xp gain is minimal, 70 xp each I think, and you need additional resources in your inventory.) The problem is thatsince thereare so many resources required for cores, the double-clicking gets insane.


Ubese Shirts only give 94 xp each, but I managed to get a macro to work (a total accident and it didn't work the way it was supposed to, but I got the xp). With the macro and 11 crafting tools, I could churn out just over 1,000 xp in a little over a minute. With no sub-components and only a couple resources required, the double-clicking was greatly reduced. I only suffered minor carpal tunnel syndrome as opposed to the permanent crippling that grinding cores was giving me.







Any chance of sharing that "accidental" marcro with me?




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