Armorsmith Archive

Thread: What resources are needed for max energy assault cores

jobothehobbit
Fri Aug 12, 2005 5:20 am
#1

I am trying to find what resources are used to make max energy protection assault cores, any help is appreciated.

Joe

Daphee Master AS/Smuggler



If you decide to leave this game due to the lack of customer loyalty, continue to show them how big an impact it has made and stop purchasing any sony products. Over time they will realize that their customers should have been more important as they will lose millions.
Jobothehobbit USMC- MDOC/TKM-> Jedi MDOC MCM--> (unlocked 10 village skills)Weakest profession on server (Jedi) Account created Oct 2003
Jobo USMC -melee Stacker-> Jedi-MDEF MLS 2000 enhance 3000 heal--> Weakest profession on server (Jedi) Account Created June 2004
Daphee Doodle- Master AS/Smuggler --->Artisan AS/WS Account Created August 2004

SOE believes in money, blindly we give it to them and unthankfully they take it. We pay them to play a Beta game and get screwed with no lube, they do however use sand while doing it
Joe USMC
pykescylla
Fri Aug 12, 2005 5:45 am
#2

A list of the resources is in the stickies. It's the schematics list.

You will, of course, need very good resources to cap assault cores, but there's no way we can tell you what they should be. There are too many possible combinations. If ALL your resources were 900+ OQ and SR, you'd cap easily, but I certainly don't have that luxury.

Focus first on your segments. The higher these are, the easier it is to cap your cores with poor resources. Get them above 900. How high depends on how good your core resources are. I can cap recon armor with a 965 segment and battle with a 922 segment. 908 is as high as my assault segments will go, which leave me a few points short of capping those cores. I'll use a resource deed to improve my weakest core resource (probably Dath fiberplast), and then I'll be able to cap those cores.

I do not mass produce capped armor. I save it for special orders, faction, BH, RIS, health-enhanced suits, and the like. My grinding suits are usually a couple hundred points below caps; battle is even lower.



Pyke Winoda
Retired Master Armorsmith w Reformed Smuggler w Former Mayor
Twelve-Point Smith w RIS Certified
DREADNOUGHT Armor w Saldara, Dantooine 6690 -4626

jobothehobbit
Fri Aug 12, 2005 5:54 am
#3

Thank you, yeah thats what I am using these for. I have BH schems and want to make the best for this and my RIS.

Joe



If you decide to leave this game due to the lack of customer loyalty, continue to show them how big an impact it has made and stop purchasing any sony products. Over time they will realize that their customers should have been more important as they will lose millions.
Jobothehobbit USMC- MDOC/TKM-> Jedi MDOC MCM--> (unlocked 10 village skills)Weakest profession on server (Jedi) Account created Oct 2003
Jobo USMC -melee Stacker-> Jedi-MDEF MLS 2000 enhance 3000 heal--> Weakest profession on server (Jedi) Account Created June 2004
Daphee Doodle- Master AS/Smuggler --->Artisan AS/WS Account Created August 2004

SOE believes in money, blindly we give it to them and unthankfully they take it. We pay them to play a Beta game and get screwed with no lube, they do however use sand while doing it
Joe USMC
pykescylla
Fri Aug 12, 2005 6:16 am
#4

I should have read more closely to see that you were particularly interested in energy protection. Of course the best you can ever get using energy layers in assault armor is 6200, which would gimp your kinetic down to 5800. The max stats with primus layers would be 7600 kinetic 5600 energy. The difference between 6200 and 5600 protection is only about two or three percentage points.

Note that RIS is battle armor and has even stats across the board when not layered. Energy layered battle armor will have a cap of 7200 energy 4800 kinetic using energy layers and 6600 kinetic and energy using primus layers.

You might find these posts helpful:

Caps for segments and cores
http://forums.station.sony.com/swg/board/message?board.id=armorsmith&message.id=103706

Bounty hunter armor FAQ
http://forums.station.sony.com/swg/board/message?board.id=armorsmith&message.id=109154



Pyke Winoda
Retired Master Armorsmith w Reformed Smuggler w Former Mayor
Twelve-Point Smith w RIS Certified
DREADNOUGHT Armor w Saldara, Dantooine 6690 -4626

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