Armorsmith Archive
Thread: Question about differant armor types and the profs they go with since CU
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MrRagnorak
Sun May 22, 2005 9:27 am
#1
I have just come back to the game after about 3 months off, and was wondering what is the best type of armor for my MBH/Mcarbine, and what are good stats thatI should look for?
IGN Ragnorak
Message Edited by MrRagnorak on 05-22-2005 11:37 AM
Mack2000mc
Sun May 22, 2005 1:40 pm
#3
Are these species specific can a bothan smuggler wear imperial recon?
SpiceIndustries
Sun May 22, 2005 1:49 pm
#4
Mack2000mc wrote:
Are these species specific can a bothan smuggler wear imperial recon?
Should be no problem. From the SWG CU armor update page (see part highlighted in red):
New Armor Sets
There are four new complete sets of Faction armor which will be available to both Combatants (PvE) and Special Forces (PvP):
In addition to the full sets that have been added, the following sets of armor have had additional pieces added to make complete sets:
Spice
SpiceIndustries
Mon May 23, 2005 12:19 am
#5
MrRagnorak wrote:
I have just come back to the game after about 3 months off, and was wondering what is the best type of armor for my MBH/Mcarbine, and what are good stats thatI should look for?
IGN Ragnorak
Message Edited by MrRagnorak on 05-22-2005 11:37 AM
From the sticky at the top of the Armor forum: Information on CURB for Customers.
Assault
Professions: Bounty Hunter, Commando, Squad Leader
Bonus: +1000 Kinetic
Penalty: -1000 Energy
Appearances: Chitin, Composite, Ithorian Sentinel, Kashyyykian Hunting, Factional
Appearances: Chitin, Composite, Ithorian Sentinel, Kashyyykian Hunting, Factional
Battle
Professions: Carbineer, Combat Medic, Creature Handler, Doctor, Fencer, Pikeman, Ranger, Swordsman
No Bonus or Penalty
Appearances: Bone, Marauder, Padded, Ithorian Defender, Kashyyykian Black Mountain, R.I.S. (quest),and Factional
Reconaissance
Professions: BioEngineer*, Pistoleer, Rifleman, Smuggler
Professions: BioEngineer*, Pistoleer, Rifleman, Smuggler
Bonus: +1000 Energy
Penalty: -1000 Kinetic
Appearances: Mabari, Tantel, Ubese, Ithorian Guardian, Kashyyykian Ceremonial, and Factional
* BioEngineers only receive hindrance mitigations equal to "basic" core armor.
Your choice is Assault (MBH) or Battle (MC). Assault favorsKinetic which may not be good for hunting Jedi. Battle is more neutral. You can go with battle with some nice Primus layers (4) for a nice balanced set up armor.
The armor is new and there are a lot of different opinions about which is best. Knowing whether you want protection from Kinetic or Energy will help you decide.
Spice
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