Armorsmith Archive

Thread: Even more RIS experiments and observations.

daymeeuhn
Sun Feb 22, 2004 12:16 am
#1

I gave my armorsmith a Sharnaff plate this time instead of a Rancor Hide. This is my fourth piece of RIS Ive helped put together so far.



This time, JUST like last time, Heat and Cold experimented up while being in Special Protection. Just like last time, they were a higher % than the Base Effectiveness by the exact number as the Sharnaff. (3%) This tells me they are "natural" resists that are supposed to be there, not showing up when you make the armor, but when forced into the armor appear in the special protection but continue to act like normal. /shrug This is just an observation, sue me if Im wrong.


Im debating using a Krayt Scale, but Im wondering if by using other resists that arent just voluns before adding if it will screw up the experimenting. Has anyone actually used a Krayt Scale to make RIS, and if so prove it by posting a screenie so I can see the outcome.


I also believe Stun to be a natural resist, but then again I could be wrong.


Im wondering if its something to do with the Enhancer slot, and not the Layers. Stun, for example, goes in the Layer and pushes it to Special Protect. So far, Heat/Cold have both been put into the armor via the Enhancer, so perhaps this has something to do with the fact it can be experimented on? Nonetheless, I dont plan on trying that one out because my heat/cold works fine thus far. =)



So unfortunately I will never know if its the Enhancer slot because there is no Enhancer that adds stun. /shrug The world may never know.



But in the end, my new helm was:


Special protect:

Stun 13%

Acid 3%

Heat 69%

Cold 69%

Kinetic: 53%


Base:

Energy, Elec, Restraint, Blast: all 66%


Mind enc of 202. Unsliced.




Not bad, I like it and I'll use it. Now I can run around in PvP and consider myself to have a "secret weakness"



Naecabon
Wielder of the Sacred Pike
Foot Soldier of REIGN, Big Game Hunter!
daymeeuhn
Sun Feb 22, 2004 12:18 am
#2


And btw I made legs with:



Heat/Cold: 80%


Kinetic: 50%


Energy/Restraint/Elec/Blast: 77%


Acid/Stun: volun



123 Action Enc. Once again, unsliced.



Acid/Stun isnt a very big worry to me, since A) legs get hit rarely since most dont do random pool attacks with acid weapons, its usually the head, B) action pool tends to get the best buff, and C) its easy to heal.



Once again, it looks cool and I enjoy wearing it.


Message Edited by daymeeuhn on 02-22-2004 02:19 AM



Naecabon
Wielder of the Sacred Pike
Foot Soldier of REIGN, Big Game Hunter!
Cullisare
Sun Feb 22, 2004 5:18 am
#3

My helm made on the weekend using Ns layers and Rancor hide..


Kinetic 74%

Heat 46%

Cold 48%


Energy/Restraint/Elec/Blast 40%


Encum <sliced>

25

18

139
LergTHEbutcher
Sun Feb 22, 2004 1:07 pm
#4


so, um....


howd you get the GDK scales? Theres only beenaround 20of these looted on my server EVER


Message Edited by LergTHEbutcher on 02-22-2004 12:11 AM

daymeeuhn
Sun Feb 22, 2004 1:40 pm
#5

Probably less than 20 on my server, but I know how to get what I want



Naecabon
Wielder of the Sacred Pike
Foot Soldier of REIGN, Big Game Hunter!
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