Armorsmith Archive
Thread: R.I.S conversion Gorath TC results *UPDATED* new patch Info also Mando stats
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WillieDFrost
Sat Apr 16, 2005 11:32 am
#1
Hi,
I have several suits of unsliced RIS on Gorath so I logged into Gorath Test to check for you folks.
All these pieces in live where 80/80 Interwoven with acid/stun hole, converted as follows:
Standard
Kinetic 5048
Energy 5048
Special
Heat/ Cold/ Acid/ Electricity
5048
Hinderance
All are 0%
All these pieces in live where 80/65 Non-Interwoven with acid/stun hole, converted as follows:
Standard
Kinetic 5048
Energy 5048
Special
Heat/ Cold/ Acid/ Electricity
5048
Hinderance
All are 0%
So it seems there is no distinction between Interwoven & Non, because at this point they converted to same exact stats.
There was no attachments in armor.
The encum was standard for all pieces, no shards were used.
Our guild Master smith wasn't on so we couldn't try turning in some pieces to get schems.
Hope this helps...
*UPDATED* After New Patch...
All these pieces in live where 80/80 Interwoven with acid/stun hole, converted as follows:
Standard
Kinetic 5048
Energy 5048
Special
Heat/ Cold/ Acid/ Electricity
5048
Hinderance
All are -33.2 % across the board (movement, Accuracy, Rate of Fire)
All these pieces in live where 80/65 Non-Interwoven with acid/stun hole, converted as follows:
Standard
Kinetic 4062
Energy 4062
Special
Heat/ Cold/ Acid/ Electricity
4062
Hinderance
All are -26.2 % across the board
The patch changed the resists levels between the 2 types and the hinderance now correctly shows in window.
Now I travelled to see DAWG guilds complete Mando suit...
The stats are as follows:
Standard
Kinetic 3692
Energy 3692
Special
Heat/ Cold/ Acid/ Electricity
3692
Hinderance
Movement -35.3 %
Accuracy -23.5%
Rate if Fire -11.8%
This is a looted suit that was on display, unknown what player crafted would be.
As for the R.I.S. trade-in test with attachments & ADK kit, unknown, because friend list, email, guildchat, tells are all down at the moment. I'll try to keep board posted on any new developements.
Gaaryym
Message Edited by WillieDFrost on 04-16-2005 10:29 PM
MaxPhoenix
Sat Apr 16, 2005 11:56 am
#4
when you turn pieces in can you turn in a enhanced peice and let us know if it erases it
Sousuke-Sagara
Sat Apr 16, 2005 1:02 pm
#5
Agh! Just spent 10.5 mil to get an interwoven suit instead of a non-interwoven one...2 nights ago. >.<
Can't buy a break.
Can't buy a break.
Nabeshin
Sat Apr 16, 2005 1:35 pm
#6
Gaary this is atlas if u get this i have 2hrs of updates b4 i can log on and make a new piece.
once i'm on i'll let you all know how the new crafted RIS works out unless someone does it b4 me.
once i'm on i'll let you all know how the new crafted RIS works out unless someone does it b4 me.
CharPrime
Sat Apr 16, 2005 1:37 pm
#7
looks like all the work for getting 10% + ns layers, nice cubes, shards, peko feathers are going to waste.
WillieDFrost
Sat Apr 16, 2005 1:46 pm
#8
Nabeshin wrote:
Gaary this is atlas if u get this i have 2hrs of updates b4 i can log on and make a new piece.
once i'm on i'll let you all know how the new crafted RIS works out unless someone does it b4 me.
Ahh there's our guild's Master Smith!!
Atlas when you get in, put some attachments in some of the pieces so we can see if they are given back or eaten, also Santos has a ADK so we can try that also.
I'm going to player city Triumph on Naboo 2750 -5010, DAWG guild has a full suit of Mando there, be interesting to see how it converted.
Gaaryym
Nabeshin
Sat Apr 16, 2005 1:53 pm
#9
will do gaary! and i'm gonna check my low encum RIS to see if it converts like your stuff did.
i still have about 1hr worth of updates to go through.....UGH!
i still have about 1hr worth of updates to go through.....UGH!
SolSpur
Sat Apr 16, 2005 4:52 pm
#10
Has anyone tried to craft a piece of RIS and compair its stats with the converted ones. Im really curious to see if the 0 hinderance is or isnt a bug.
MaxPhoenix
Sat Apr 16, 2005 7:59 pm
#12
awsome thanks for checking that stuff out i look forward to the SEA test
Sousuke-Sagara
Sat Apr 16, 2005 8:35 pm
#13
/CHEER
Good to see higher base stuff get a better conversion, maybe the devs actually listened to us!
In any event, this pleases me tremendously. And I'm very interested to compare pre-CU stuff with post-CU stuff. Somebody craft some RIS so we can get a peak at its stats!
Thanks for this thread Willie!
Good to see higher base stuff get a better conversion, maybe the devs actually listened to us!
In any event, this pleases me tremendously. And I'm very interested to compare pre-CU stuff with post-CU stuff. Somebody craft some RIS so we can get a peak at its stats!
Thanks for this thread Willie!
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