Armorsmith Archive

Thread: new armorsmith needs help

Travek
Mon Sep 22, 2003 5:22 am
#1

ok i just got into smithing with my character on corbantis and i have just a quick question. when experimenting, which does each of the three experimentation types do? i was trying to reduce some ham on my mabari, but it just wasn't happening.



Nera {Haven}
Mayor of Mos Haven
Tatooine, Tarquinas
Travek
Mon Sep 22, 2003 6:16 am
#2

bump? would very much like to know this



Nera {Haven}
Mayor of Mos Haven
Tatooine, Tarquinas
Gorgeth
Mon Sep 22, 2003 7:10 am
#3

the 3 types are as follows:



Durability: increases the overall "durability" of the armor as well as reduces ham costs requires OQ/Malleability stats of ingredients.



Effectiveness: increases the BASE protections of the armor relies on OQ/Shock resistance of ingredients (this is much harder to raise than special protections .. for ever 1% of base effectiveness increase you can get 2-2.5% of special effectiveness)



Special Effectiveness: increases the "special" protections of an armor again relies on OQ/Shock and by master level its not uncommon to get 2-3% increase per point of experimenting in this stat.




Caveats:



layers bump a :"vulnerability" to a base effect , or a base effect to special protection (or simply add to an already existing special protection) but they remove the ability to experiemtn on said special protection in the first two cases (such as adding an energy layer to chitin armor for instance.. you will end up with energy resistance pegged to the direct amount of the layer)



While i am spouting off here the "loot" enhancements for amror come in 2 broad types..



Segments (these 100% replace the regular and advanced segments we can make).. drop in multiples off of creatures and have serial numbers that MUST match for chitin armor and above.. so you need 4 segments for a chitin breastplate for example.. Further they are somewhat random (variable resistance/hams/etc can be found on them)



Scales/segment enhancements .. these are trickier.. they can be added DURING the creation of our segments but havea couple restrictions you need to be aware of..


1) they work like layers (if they "add" a special resist that doesnt exist on the armor naturally it is now unexperimentable


2) they are tied to a specific type of armor as a rule


3) you need to use FACTORY made segments to create any armor above chitin.. so 5 scales (4 + 1 for schematic) to make a breastplate..



Any more questions holler .. and if anyone would like to add correct me feel free!

Travek
Mon Sep 22, 2003 8:12 pm
#4

thanks a bunch!



Nera {Haven}
Mayor of Mos Haven
Tatooine, Tarquinas
Zariell
Sun May 08, 2005 3:27 pm
#5



Ok, I just picked up armorsmith after the CU (making use of the 2x xp to grind ubese shirts) and I know, for the most part, whats going on with everything.


However im a little worried about my stats. I don't have all of the best resources my server has spawned, but I do have quite a few of them.


Basically in a nutshell, my first unlayered reconcores are turning out:

4154 kinetic 6154 energy 5154 base


Now, that is really concerning to me because I can, without any resource investment at all (nearly), make a krayt assualt set that has stats around:

5600 base, 6600 kinetic, 4600 energy



I figured it was the fact that its unlayored, but after making a couple energy layers with the resources I could get, its stats are:

-14 kinetic 13 energy


Is that bugged!? There was only 1 type of Plexite amorphous gem and 1 type of alantium ore that ANYONE was selling on corbantis, and it wasn't very good stuff. I was only able to experiement the energy layers to 66%...but still....+13?


And what about my main suit, that was crafted with some pretty good stuff.


Regon Segments:

Stats: 920

Percent expiment: 91% (2 Leftover points into condition)


Advanced Cores:

Stats: (Post em later there in a factory atm)


Are these to be expected stats?

Message Edited by Zariell on 05-08-2005 03:31 PM



Corbantis
Zariell Lentanis - Light Jedi Knight
Master Powers FTW


Moge_Tira_Tru
Sun May 08, 2005 3:37 pm
#6

in a Nutshell

Your Recon stats are not bad. Mine are around 6500 I think.

Yes Layers are bugged, mine are -79 +78 Energy. Relog and the correct stats 'should' show up.

My Segments are around 1112 I think

My Quad Layered Energy is around 7900

if you need to skimp on resources skimp during the final build of the appearance. Those resources mostly add condition.

Message Edited by Moge_Tira_Tru on 05-08-2005 05:38 PM



Moge Tira'Tru Master Rifleman / Ace Rebel Pilot
Maili Dark Jedi
Zariell
Sun May 08, 2005 3:44 pm
#7






Moge_Tira_Tru wrote:

My Segments are around 1112 I think




I don't know what im doing wrong then, here let a screenshot speak for itself resource quality wise:


http://home.comcast.net/~oblivion2525/screenShot0108.jpg


If you say its the hide....thats not exactly something I can fix easily short of a 30k resource deed. The other three resources are the best corbantis has got.


Message Edited by Zariell on 05-08-2005 03:44 PM



Corbantis
Zariell Lentanis - Light Jedi Knight
Master Powers FTW


Mcgreag
Sun May 08, 2005 3:47 pm
#8

Layers are a bit bugged right now, they don't display the correct stats but they do have the correct ones. Your layers are in reality something like 60 +/-.

Your segments are nice so I guess it's the core rest that's a bit low. Lot's of named once there so it can be a bit hard to do nice ones, just remember that after the crafting change 500OQ, 960SR Carbonite Steel is better than 900OQ, 890SR.



Mcgreag - Infinity - Master Smuggler - Rebel Colonel - Member of Legion
Hoshi - Infinity - Master Armorsmith - Member of Talus Trade Syndicate - RIS certed.
Zariell
Sun May 08, 2005 3:49 pm
#9

Ultimately i'd like to know:


Will this stuff sell?





Corbantis
Zariell Lentanis - Light Jedi Knight
Master Powers FTW


Moge_Tira_Tru
Sun May 08, 2005 4:21 pm
#10

oddly enough it may be your Copper
Your SR is below 900. I found that it is pretty sinsitive. I used some 950+ OQ and 940+SR stuff then used some stuff that had an SR of below 880 and the difference was noticable.

I used Agawi steel for my Layers and went from 33 to 39% Primus Layers.

I dont know much about selling any non layered stuff as I mostly sell Quad Layers. My Quad Layered stuff is 7900 Energy which maybe only 1 other on my server can do. I would say anything over 7500 Layered is very sellable.

Really depends on your server I guess. But unlayered stuff I think my Prototype peice came out around 6500ish but Im not sure.



Moge Tira'Tru Master Rifleman / Ace Rebel Pilot
Maili Dark Jedi
Zariell
Sun May 08, 2005 4:23 pm
#11



The final combine is:


5554 base

6554 energy

4554 kinetic



Alright that puts me to ease a lot now, I wasn't aware the final combine added additional resists.


And about the copper: old copper is hard-capped generically to have 800 max SR.

Message Edited by Zariell on 05-08-2005 04:27 PM

Message Edited by Zariell on 05-08-2005 04:28 PM



Corbantis
Zariell Lentanis - Light Jedi Knight
Master Powers FTW


Moge_Tira_Tru
Sun May 08, 2005 4:28 pm
#12

for unlayered stuff this is rigth in line with what I make (not that im the best ever, just a point of comparison). The Final does add a little but most of that goes to Cond. My Cond is around 41-42k if I use less than uber Hides I get about 38-39k.



Moge Tira'Tru Master Rifleman / Ace Rebel Pilot
Maili Dark Jedi
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