Armorsmith Archive

Thread: One small thing that they did right with armor and the CU

CrazedArmorsmith
Sun May 08, 2005 7:11 pm
#1

they finnaly uped the condition on single piece armor that covers many hit areas....

my wookiee black mountain chest plate has a nice 171000 condition.
AndJusticeForAll
Sun May 08, 2005 7:29 pm
#2

not entirely corrent... mabari and ubese chests still cap at 50k



Mauro Onaic Imperial Colonel
Retired Master Armorsmith

Master Smuggler
Master Reprobate
Ox-
Sun May 08, 2005 9:17 pm
#3

Yeah, it was just wookie and "quest" armors like RIS.

One interesting thing: condition doesn't show up on cores (either looted or crafted), but the looted ones seem to be a bit higher. I can get about 4k higher condition on regular armors than with my own cores, and that multiplies out even more for wookie armor. I hit 200k condition the other day using looted cores.




Ego Ietava, Corbantis Master Armorsmith, R.I.S. Certified
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CrazedArmorsmith
Mon May 09, 2005 1:45 am
#4






AndJusticeForAll wrote:
not entirely corrent... mabari and ubese chests still cap at 50k






that sucks ><


at least my wookiee wont be eating though chest plates as fast... tho he does just about as well with his robe on that armor... i swear he takes MORE damage with armor than without sometimes.


Vicotnik
Mon May 09, 2005 5:51 pm
#5






AndJusticeForAll wrote:
not entirely corrent... mabari and ubese chests still cap at 50k






Well, one thing with Mabari is that it actually doesn't cover the areas it supposedly covers. The arms are exposed, I tested this againtoday, as I tested it during CU testing (and bug-reported repeatedly). Got hit for full damage repeatedly through a armor hole. Something else that hints at this hole is that you can wear arm-armor from other suits on top of the Mabari chest piece. Of course, you'll end up looking like a dolt.


I hate Tantel and Ubese with a passion, which pretty much only leaves Mabarai currently... Oh well.





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Particle effects, BAD!!! Nice, realistic graphics, GOOD!!!
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