Armorsmith Archive

Thread: Question about armor expirimentation tapes

zelerich
Wed Jun 16, 2004 3:21 am
#1

I was wondering if there is a cap on the amount of expirimentation u can have. When im a master armorsmith im wondering how many armor expirimentation tapes im going to have to buy to cap. Or isnt there a cap? lol
Ox-
Wed Jun 16, 2004 5:10 am
#2

There is a hard cap at +25 armor experimentation, but there is no reason to go over +20. Each +10 on tapes gives you an extra experimentation point, so the extra +5 you'd get at the cap of +25 is useless.




Ego Ietava, Corbantis Master Armorsmith, R.I.S. Certified
Ox-, Corbantis, Master Smuggler
Theed Shop: -3991 4135
speardancer
Wed Jun 16, 2004 9:53 am
#3

Actual, it's not pointless, just not worth the cost of the tapes...

Every skill point you get, improves the odds of getting an amazing success, and reduces the odds of a crit failure on experimentation.

but that having been said, that last +5 won't make a large difference, certainly not worth the cost to get them



Speardancer Master Artisian, Shipwright and 12pt Armorsmith *cancelation pending*
Garlyn, Master Tailor and 11pt Chef *Canceled, last day Apr. 24th*
Motas, Master Scout and Carbineer *Canceled, last day June 16th
*Waited 1 year for a combat fix, and all I got was this lousy T-Shirt*
Silvadeus
Wed Jun 16, 2004 10:59 am
#4






speardancer wrote:
Actual, it's not pointless, just not worth the cost of the tapes...

Every skill point you get, improves the odds of getting an amazing success, and reduces the odds of a crit failure on experimentation.

but that having been said, that last +5 won't make a large difference, certainly not worth the cost to get them





Umm speardancer think your thinking of armor assembly tapes.... those are the ones that allow you to get better amazing sucesses... the experimentation tapes just allow you to have + experimentation points to place into your crafts....



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Iswi's Armor
Located in the MegaMall in the Legendary City of Ghost Located on Dantooine
We have in stock! Imperial PSG's, Advanced Composite, Full Suits of Armor
Stun Helmets, and various armor pieces! Come Check it out!!!
Iswi's Advanced Composite Armor Now In Stock!!!!!! FOR SOME KILLER PRICES ON ARMOR!!!!!

Silvadeus (Starsider)- Currently 2-1-3-4 BH, 4-3-3-1 CH, and Master Novice
Large Supporter of the Bounty Hunter/Jedi Conspiracy since 5/17
darthbock
Wed Jun 16, 2004 11:07 am
#5

You can get crit fails on experimentation and assembly. Having the extra +5 on expt helps to avoid crit fails duriing experimentation and also increases your chance of getting an amazing success durinig experimentation. Assembly bonuses work the same for the assembly (initial combine) roll. As stated above, there is a point to it, but few think it is worth the 5-10 million you will pay.



Aedyl Voivai
Crafter of Fine RIS and Mandalorian Armor
~Warden Armor Works~
Vendors in the ~Violet Accomplice~ Tent
-3348 5910 Tranquility, Naboo
Silvadeus
Wed Jun 16, 2004 2:06 pm
#6

thanks darthblock... clears some stuff up for me...



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Iswi's Armor
Located in the MegaMall in the Legendary City of Ghost Located on Dantooine
We have in stock! Imperial PSG's, Advanced Composite, Full Suits of Armor
Stun Helmets, and various armor pieces! Come Check it out!!!
Iswi's Advanced Composite Armor Now In Stock!!!!!! FOR SOME KILLER PRICES ON ARMOR!!!!!

Silvadeus (Starsider)- Currently 2-1-3-4 BH, 4-3-3-1 CH, and Master Novice
Large Supporter of the Bounty Hunter/Jedi Conspiracy since 5/17
Ox-
Wed Jun 16, 2004 9:53 pm
#7



zelerich wrote:
So your telling me these armor expirimentation tapes i see people spending millions of dollars on when u have +10 its only 1 extra point per +10 expirimentation? And if thats true your aying you would cap out at +25 giving you only 2 more expirimentation points to play with? Are those 2 points even worth it if your a master for the money u spend them?




Remember there are 3 stages to making a composite piece. Layers, segments, then the piece itself. So really, you have an extra 6 points along the way (2 extra for layers, 2 extra for segments, and 2 for the piece). That makes a pretty big difference.




Ego Ietava, Corbantis Master Armorsmith, R.I.S. Certified
Ox-, Corbantis, Master Smuggler
Theed Shop: -3991 4135
zelerich
Thu Jun 17, 2004 12:01 am
#8

So your telling me these armor expirimentation tapes i see people spending millions of dollars on when u have +10 its only 1 extra point per +10 expirimentation? And if thats true your aying you would cap out at +25 giving you only 2 more expirimentation points to play with? Are those 2 points even worth it if your a master for the money u spend them?
tIme2DiE
Thu Jun 17, 2004 1:12 am
#9

It makes a huge difference. Maybe not if one just makes one run of 10 suits, but after enough the tapes will pay off. plus, they are an investment and will grow in value anyway.



--------------------------------------------------------------------------------
Tover wrote:

Iif you started with the Vet Yacht, welded a Y-Wing on top in the back, and welded a YT-1300 on the top in the front you'd have the Enterprise.
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zelerich
Thu Jun 17, 2004 2:14 am
#10

thanks for the feedback everyone. Btw im guessinga 12 point smith means someone either with +20 armor expirimentation after master or +25?
royalewitcheez
Thu Jun 17, 2004 4:09 am
#11



zelerich wrote:
thanks for the feedback everyone. Btw im guessinga 12 point smith means someone either with +20 armor expirimentation after master or +25?





Correct. Master w/ at least +20 exp.... ie. 12 points to craft with.



Armor by Rooyal
900m Directly west EAST of the Theed Spaceport -3980, 4080 Naboo (Ahazi)
zelerich
Thu Jun 17, 2004 4:52 am
#12

Thanks bud
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