Armorsmith Archive

Thread: Why can't we respec...

UmmonPrime
Wed Apr 27, 2005 6:14 am
#1

http://forums.station.sony.com/swg/board/message?board.id=cudiscussiontemp&message.id=494&page=1


I mean, come on. They completley change around our profession and do not offer us the opprotunity to try something else out if we don't like AS anymore..... does that even seem fair?


All the combat professions are getting the chance, why not us?


Personally I don't plan on changing, I just find it unfair that they don't give us the chance to change professions.



Elood- Trader - Retired AS/SW

Elood'- Jedi- I know, I suck. Bite me

Dark Sword, Naboo 6932 2054 Loots


Kesslan
Wed Apr 27, 2005 6:54 am
#2

because. Were not combat professions! And 'obviously' we dont put anywhere near as much time into our characters. Afterall everyone knows it only takes 3.6 seconds to master eliete crafting professions and it costs us nothing to do it!


/sarcasm off



Master Artisan, 12pt Master Weaponsmith, 12pt Master Armorsmith. R.I.S Certified, Rebel Faction Armor
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Also at: -1395 -5820 Da'Vinci - Tatooine
Stealing your wallets since November 04
mistereous1
Wed Apr 27, 2005 6:54 am
#3

It's not fair, we should be allowed a respec, but from one standpoint I do understand it. I wouldn't want one of the combat classes to all of a sudden be able to decide that they should be allowed to respec to armorsmith without spending a bunch of money on syn cloth and the resources required. So if the decisionto keep us out was madeto preserve that, I'll live with it. If they considered them totally separate...then add that on to the list of ways we got screwed.



Please Make all Deliveries to vendor Corellia 314 -3356
UmmonPrime
Wed Apr 27, 2005 7:05 am
#4






mistereous1 wrote:

It's not fair, we should be allowed a respec, but from one standpoint I do understand it. I wouldn't want one of the combat classes to all of a sudden be able to decide that they should be allowed to respec to armorsmith without spending a bunch of money on syn cloth and the resources required. So if the decisionto keep us out was madeto preserve that, I'll live with it. If they considered them totally separate...then add that on to the list of ways we got screwed.






Ok, I didn't look at it from that point of view. Makes more sense and actually balanced. They are offering double XP for a couple weeks, I think that's pretty good trade.



Elood- Trader - Retired AS/SW

Elood'- Jedi- I know, I suck. Bite me

Dark Sword, Naboo 6932 2054 Loots


Kesslan
Wed Apr 27, 2005 7:10 am
#5

Assuming the double XP extends to crafters as well. None of the XP bonuses I've heard of in the past do. Like that XP boosting food. That applies to everything but space and crafting XP.



Master Artisan, 12pt Master Weaponsmith, 12pt Master Armorsmith. R.I.S Certified, Rebel Faction Armor
Bothan Armory: -2070 -4517 Sanctuary Island - Corellia
Also at: -1395 -5820 Da'Vinci - Tatooine
Stealing your wallets since November 04
_Monroe_
Wed Apr 27, 2005 8:17 am
#6






UmmonPrime wrote:



All the combat professions are getting the chance, why not us?






Because this is a combat upgrade and we aren't combat.

/endSarcasm



Monroe - Medic (formerly Kiom)
Xana - Jedi
Tarantella - Structures
Cebak - Entertainer
DoWei
Wed Apr 27, 2005 9:01 am
#7

I posted my own rant on the respec post in the CU forum. I can't think of a reason why and they gave us no indication that anyone, regardless of profession would NOT be allowed to respec when the question came up at the Dev Breakfast.

There is no way to make the respec fair so they should just allow EVERYONE to change.

/cry



« DoWei - Wookiee Master Armorsmith of The Alliance [Naritus] »
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*** WAITING UNTIL THE CURB FOR MY NEXT RESTOCK ***

EdOWar
Wed Apr 27, 2005 9:56 am
#8






mistereous1 wrote:

It's not fair, we should be allowed a respec, but from one standpoint I do understand it. I wouldn't want one of the combat classes to all of a sudden be able to decide that they should be allowed to respec to armorsmith without spending a bunch of money on syn cloth and the resources required. So if the decisionto keep us out was madeto preserve that, I'll live with it. If they considered them totally separate...then add that on to the list of ways we got screwed.







So what? Let some combat guy respec to armorsmith. He still won't have the resource collection to be competitive, and it will be months before he does.


I think of it as a trade off. Combat profs can become crafters without having to spend the money grinding...and we can become combat profs without having to go through the monotany ofslaughtering the same creatures over and over and over and over again. Think of it...you could become an MBH without having to grind out the Investigation line.


That's a fair trade off in my view.Non-combat professions are impacted by the CUjust as much as combat profs...we should get a free respec too.We pay the same $15 a month...it wasn't our choice for SOE to completely change the combat system, or to completely change the way armor is made. Fair is fair.


Slim Vargo, Corbantis

MrGouda
Wed Apr 27, 2005 11:55 am
#9

----- Slim's Quote -------


That's a fair trade off in my view.Non-combat professions are impacted by the CUjust as much as combat profs...we should get a free respec too.We pay the same $15 a month...it wasn't our choice for SOE to completely change the combat system, or to completely change the way armor is made. Fair is fair.


-------------------------


heh heh heh, He said "fair" . Thanks Slim, I needed that. Oh man, that's a good one. Fair, ROFL.


Lest we forget, it's them vs. us, where THEM is SOE -- and us = mindless following consumer.

EdOWar
Wed Apr 27, 2005 3:20 pm
#10






mistereous1 wrote:





EdOWar wrote:





mistereous1 wrote:

It's not fair, we should be allowed a respec, but from one standpoint I do understand it. I wouldn't want one of the combat classes to all of a sudden be able to decide that they should be allowed to respec to armorsmith without spending a bunch of money on syn cloth and the resources required. So if the decisionto keep us out was madeto preserve that, I'll live with it. If they considered them totally separate...then add that on to the list of ways we got screwed.







So what? Let some combat guy respec to armorsmith. He still won't have the resource collection to be competitive, and it will be months before he does.


I think of it as a trade off. Combat profs can become crafters without having to spend the money grinding...and we can become combat profs without having to go through the monotany ofslaughtering the same creatures over and over and over and over again. Think of it...you could become an MBH without having to grind out the Investigation line.


That's a fair trade off in my view.Non-combat professions are impacted by the CUjust as much as combat profs...we should get a free respec too.We pay the same $15 a month...it wasn't our choice for SOE to completely change the combat system, or to completely change the way armor is made. Fair is fair.


Slim Vargo, Corbantis





I think it goes to what was said earlier. With the exception of BH, you can pretty well grind out any combat profession in 3 days. Trying to go AS...it'll take you 3 days to get the syn cloth. I have a lot more respect for the effort I went through as an AS than I went through as a swordsman. If you don't and view them equal, that's fine.






Yes, before the CU combat professionswere very easy to grind. But post CU they're going to be a lot harder to grind out. No more 2K buffs, no more 80-90% resists, no more soloing high-end mobs. In light of that, I think non-combat profs would be getting a damn good bargin if we're allowed to respec too.


And I think it's only fair. After all, the combat profs mastered when it was easy to do. Now, if non-combat profs don't like the way the CU affected their professions, they have to grind outcombat xp the hard way.


If allowing me to respec leftover armorsmith and merchant skillson my second toon (or respecing AS to SW on my primary toon, if it comes to that)means that a combat player can respec toa crafting profession,I'm fine with that. Afterall, it will take them weeks, or even months, to build up a good enoughresource collection to be competitive.


Slim Vargo, Corbantis


Brutus_Krylop
Thu Apr 28, 2005 12:28 am
#11

As usual, the simplest solution (for non-Force Sensitive / non-Jedi)would appear to be the best. Pick a threshold, and then let anyone who has spent more than that number of skillpoints respec to a full 250-point template. I'd suggest 235. Yeah, you'd get some inequities in terms of "your grind was easier than mine," but considering that I can grind any combat template in about three days, it really doesn't hold much water. It would also help solve the problem wherein those who are currently masters of a starting profession to satisfy current pre-reqscannot fully respec to their desired templates since the starting professions do not count as much.



Ehril Gospic -- Elder Jedi
Fahoo Gua'gads -- Elder Armorsmith

The Ironhead Armor Shop will return!

mistereous1
Thu Apr 28, 2005 12:44 am
#12






EdOWar wrote:





mistereous1 wrote:

It's not fair, we should be allowed a respec, but from one standpoint I do understand it. I wouldn't want one of the combat classes to all of a sudden be able to decide that they should be allowed to respec to armorsmith without spending a bunch of money on syn cloth and the resources required. So if the decisionto keep us out was madeto preserve that, I'll live with it. If they considered them totally separate...then add that on to the list of ways we got screwed.







So what? Let some combat guy respec to armorsmith. He still won't have the resource collection to be competitive, and it will be months before he does.


I think of it as a trade off. Combat profs can become crafters without having to spend the money grinding...and we can become combat profs without having to go through the monotany ofslaughtering the same creatures over and over and over and over again. Think of it...you could become an MBH without having to grind out the Investigation line.


That's a fair trade off in my view.Non-combat professions are impacted by the CUjust as much as combat profs...we should get a free respec too.We pay the same $15 a month...it wasn't our choice for SOE to completely change the combat system, or to completely change the way armor is made. Fair is fair.


Slim Vargo, Corbantis





I think it goes to what was said earlier. With the exception of BH, you can pretty well grind out any combat profession in 3 days. Trying to go AS...it'll take you 3 days to get the syn cloth. I have a lot more respect for the effort I went through as an AS than I went through as a swordsman. If you don't and view them equal, that's fine.




Please Make all Deliveries to vendor Corellia 314 -3356
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