Armorsmith Archive
Thread: what are we going to charge for this new stuff?
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Tamm
Thu Apr 28, 2005 5:37 pm
#1
right now im trying to figure out where the scale of effectiveness is when armor defines itself from good armor to average armor.
Granted are ability to manipulate attributes as you know are greatly decreased. Where is th skill in it? I can deal with the loot being taken away, i can deal with new resource but im not makeing much sense of the new simplicity.
My biggest question what is this going to be worth? I have no idea what to charge for it. Getting some sort of feedback from combat people as to wareing armor vs not waring it what are the true benifits if any? Maybe its just to look good i dunno.
but im kinda finding myself agreeing with they guy asking why have armorsmiths? It's like make a suit of ubese and charge 5k for it like you do a body suit. Im not sure if there is a point to makeing it at all.
If anybody has gotten some feedback on its actual effectivness id like to know. Also those of us that are going to try to stick this out what is the going rate we are going to set. because im telling you no one in there right mind is going to want to spend 400k on something that doesnt protect you much. exactly how valuable is this comodity anymore?
Cianhydle
Thu Apr 28, 2005 6:32 pm
#2
it's about as valuable as:
a). sand on tatooine
b). fleas on a wookie
c). thunderheart's word
Renea,
Tempest
Tamm
Thu Apr 28, 2005 6:51 pm
#3
well i posted on my server forum to see what the combat folks say about it if its even worth makeing anymore before i spend the time and money to get the resource. ill let you all know what they say about it if you are interested.
gamin
Thu Apr 28, 2005 7:40 pm
#4
I'm interested!!
I was hearing on TC that it was makeing a difference on high end stuff, but not so much for your average hunting. I think Factional Armor is where alot of the sales are going.
Personaly I think some of the Chitin and Maurader armor peices looks kinda cool and plan on mismaching some sets.
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