Armorsmith Archive
Thread: Brief Test Center update #2
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JaatoWaals
Sat Apr 17, 2004 5:34 am
#1
Last night I ran a few tests on the armor hole. I was wearing a full set of ubese and had a weapon equipped. I was able to stand and be hit repeatedly without suffering any hits through the armor hole. I ran the test for around 10-15 minutes. Normally during that time I would expect to see the armor hole about 10 times against the foes I was fighting.
Conclusion: based on my preliminary testing, it appears that the armor hole has been fixed on Test Center. Hopefully this is the case and the fix will make it's way to live in the next publish.
-Asmodeus-
Sat Apr 17, 2004 7:49 am
#3
JaatoWaals wrote:
Conclusion: based on my preliminary testing, it appears that the armor hole has been fixed on Test Center. Hopefully this is the case and the fix will make it's way to live in the next publish.
Uhmmmmm..... SHocked and in Disbelief, SOE has actually kept thier word and squashed A bug thats been around since the beginning. This is Good news. Maybe now I can goto to the Geo caves or Corvette without fear of taking a 1.5k -3.5k damage hit.
Just another Question. The shifting Stat Vul. bug is also spposed to be addressed in Pub 8, any show of that on TC as of yet?
Dancemice
Wed Apr 21, 2004 11:49 pm
#4
Wear comp and fight fambaa's They hit it quite frequently with thier double attacks.
Nylan
NinjasLovePirates
Thu Apr 22, 2004 1:00 am
#5
My friend said that they fixed stat shifting too... Does that mean I can make Tantel and PSGs seriously now?
TurboSith
Thu Apr 22, 2004 3:51 am
#6
NinjasLovePirates wrote:
My friend said that they fixed stat shifting too... Does that mean I can make Tantel and PSGs seriously now?
probably not.. with shifting stopping i belive they said it is fixed with vuln to stun now among others
JaatoWaals
Thu Apr 22, 2004 4:48 am
#7
Yes, the stat shifting bug has been fixed as well. PSG's are vulnerable to acid, kinetic and blast.
Are you seeing the Fambaa's hitting the armor hole on test or live?
NinjasLovePirates
Thu Apr 22, 2004 2:01 pm
#10
JaatoWaals wrote:
Tantel is vulnerable to acid, electricity, stun and blast
Okay, one last question. What are the average resists for Tantel (and which is Special protection) for both normal and Adv (if they added an Adv Seg).
I'm so glad I can make Tantel again!
JaatoWaals
Thu Apr 22, 2004 2:42 pm
#11
The special protection on Tantel is energy. I can't remember what the average resists are, but I think they're in the 20-30 range, 30-40 range for energy. Don't forget that Tantel can also take one layer, I believe. There is no advanced tantel segment.
DrewBuddhaMan
Thu Apr 22, 2004 4:32 pm
#12
PSG's are permanently vulnerable to kinetc! Noooo. i just made 300 Imp PSG's and now they're almost useless in PvE.
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